…when you start to develop on a retro system !
Why, because it’s really easy to get all the assets and, with a little much effort, the code (see https://github.com/Konloch/bytecode-viewer for example).
So what ? The assets are often pixel art and midi, which made them the perfect choice to be used on a retro system !
For some months now, I focused my hack on J2ME and my first game is now fully reverse engineered.
More games will follow and I hope I’ll be able to port them on more than Android only !