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HEAD-UP DISPLAY |
FULL INSTRUMENT PANEL |
(1)Airspeed Indicator
(2)Compass
(3)Altimeter
(4)Arm
(5)Explosion Time
ENEMY DATA DISPLAY
(15)R: Distance (Range)
(16)A: Altitude
(17)I: Intercept Angle
(18)S: Speed
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(6)Pilot Mode
(7)Fire Mode
(8)Kind of Arms
(9)Radar Mode
(10)Score
(11)Warning
(12)Ejection
(13)ECM
(14)Fuel
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While it is possible to achieve a
margin of proficiency on the SEGA F-16 Fighting Falcon simply by
repeatedly engaging the enemy, anyone who hopes to truly master the
game should thoroughly understand the head-up display as well as the
full instrumentation panel and enemy data display. Read the
following descriptions of the various instruments and familiarize
yourself with their functions. |
Head-Up Display Instruments
1.
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AIRSPEED INDICATOR
Indicates speed of aircraft in miles-per-hour up to 1,450
MPH in increments of 50 MPH. Figures shown at the
center of this gauge indicate current air speed. |
2.
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COMPASS
Shows direction in which the aircraft is heading relative to
Magnetic North.
North . . . . . . 0 degrees and 360
degrees
East . . . . . . . . . . . . . . . . . . . 90 degrees
South . . . . . . . . . . . . . . . . . 180 degrees
West . . . . . . . . . . . . . . . . . 270 degrees
Directions are indicated in increments of
10 degrees. Figures shown at the center of this gauge
indicate current direction. |
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