This rocks, but.. I wonder... how the X scaling is done ? special tile filing or I miss something somewhere ???
Hopping to see more prods from you to fill my everdrive with good stuff
Thanks, awesome trick, and greatly executed!
Maybe it may be used to add a bit of perspective on scrollers, mixed with palette tricks, it clearly open doors but it's a bit hard to figure the possibilities... this scrolling world has LOT of secrets
I'm not sure how they did the texture in that. If the texture were 32 pixels high they would need 32 close-up-far-away maps. I wonder if that's practical. If we had a 32x128 scroll plane that would mean 1024 pixels which gives you a depth of 32 pixels.