My first useful hack !

November 27th, 2010
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Perhaps you noticed I didn’t post a lot between july and november ?
In fact, I was really busy with an interesting hack : add 6 buttons support to NH’94 game.
If you play the classic game, you have to long press B button to select the goal….it’s a really poor game play!
I could easily understand why clockwise asked me to make this hack.
After a lot of disassembling and 68k asm frustration, I was finally able to add this feature with the less code as possible.
I would like to thanks everyone from Spritesmind’s forum who, as usual, helped me : Chilly Willy (6buttons asm routine), Hardwareman and others on the asm tricks…

I will release soon a full article on how I did it so it will help anyone wanting to do the same on another game.

Megadrive | Posted by KanedaFr

AnimLib -v3, with behavior

November 25th, 2010
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I finally finished my animated sprite library, with behavior.
Felicia now jumps like a frog using this code

void Felicia_update( struct AnimatedSprite *felicia )
{
        if (felicia->curFrame<2)        return;
        if (felicia->curFrame>6)        return;

        felicia->x++;
        felicia->x %= 320;
}

int main( )
{
        struct AnimatedSprite *animFelicia;

        Anim_Init();
        animFelicia = Anim_New(FELICIA_ANIM, &felicia, 1, 10, 70, PAL1 );
        Anim_LoadPal(animFelicia);
        Anim_SetBehavior(animFelicia, &Felicia_update);

        while(1) { Anim_Update(); }
}

Note this demo is now using the last version of Stef’s GenDevKit

Megadrive | Posted by KanedaFr

AnimLib -v2

November 21st, 2010
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I made a more GDK linked version
Download

I can’t understand how I made the newbie’s mistake to update AFTER vsync and not DURING vsync!

Now working on behavior : each step, anim sprite will call its own update function.
Very handy because you don’t have to handle every anim x/y/properties update on one function.
Of course, not great for EVERY game since you haven’t fine control (like update some sprites every 3 frames, etc…) but I’m pretty sure it would be great for fighting game or end level STG boss!

Megadrive | Posted by KanedaFr

Anim lib for genRes in progress

November 17th, 2010
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I can’t believe it! It’s been so long I code for genny…

Today, I rewrote my anim engine for genRes using GenDevKit… Result is quite good :

Download ROM sample

Megadrive | Posted by KanedaFr

RetroGC

November 14th, 2010
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I thought I had to skip on RetroGC again this year (silly me) but I finally made a quick visit to all these retro geek 😉
Very fun to see all these guys use their spare times to make so many great things : RType on CPC464 must be a nightmare to code!

Misc | Posted by KanedaFr

Genny, I miss you !!!

November 9th, 2010
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I finished several Flash projects this year…and you can’t imagine how much I miss Genny development !
I think there is something strange with me : why should I spend my precious free time for something I won’t win a penny from ?

But, for now, I must chose between finishing a game or start a hardware based project…

Misc | Posted by KanedaFr

Teensy received !

July 31st, 2010
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I received my Teensy this week.
See you soon for some USB experiments! 😉

Electronics | Posted by KanedaFr

Teensy

June 29th, 2010
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It’s been some times I’m looking for Arduino.
Unfortunatly, it lacks, from my point of view, 2 important things : a lot of digital IO (I don’t care of PWM, etc…) and easy USB communication (not only to upload sketch)

I recently found a derivated work called Teensy.
It’s exactly what I was looking for!
I really hope I’ll be able to make some electronics soon!

Electronics | Posted by KanedaFr

More than one year!

June 14th, 2010
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Oh my….

It’s been so long !
One year I didn’t post on forum, One year I didn’t buy a single genny related item and, the worst of all, One year I didn’t code for genny.

I really enjoy development on mobile phone (FlashLite and now Android) but I can’t avoid it…my heart is on genny side.
I’ll do my best to prove it soon.

Hopefully, a lot of long time forum members  are still active, it gives me some stamina!

Misc | Posted by KanedaFr

Sorry, I was busy these last months

March 10th, 2009
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and this is why : willna1_43

After some months of work, I finally launched WillNa website.
It’s my own Flash games portal. I plan to release Flash games for Mobile, Web, Wii and Chumby.

Only one game is available right now for mobile only, but the second is coming and won’t be available only on mobile.

Misc | Posted by KanedaFr