Archive for December, 2010

MultiTap code

December 21st, 2010

2/3 of the multitap games I analyzed share the same code…
I didn’t understand why until I added ‘Multitap – Sample IO program’ rom to my list of to-analyze-game.

I think they use a code shared by Sega, but what is fun is that they used it like this…including mouse detection / reading code 😉

The code is a little complex, because of the protocol to communicate with the MultiTap.
The EA4Way is far easier to handle !

Megadrive | Posted by KanedaFr

6 buttons for SGDK

December 13th, 2010

I finally understood how the 6 buttons works….

Need to tune it a little more and add multiplayer support …

Megadrive | Posted by KanedaFr

Sin & Punishment on Wii

December 2nd, 2010

Yesterday, I played to Sin & Punishment 2 on Wii.
It was pretty cool and I tought “Wow! Space Harrier on steroids!”

Gameplay with the nunshuck is very weird, but fun 😉
You should try it if you don’t already.

Misc | Posted by KanedaFr