Use handleInput(); into main() loop, that means, every loop we enter this function to check UP,DOWN,LEFT,RIGHT
But use joyEvent() to check A,B,C,Start
Why?
I mean, I put UP,DOWN,LEFT,RIGHT into joyEvent() and only works 1 time when pressing button, I need to release it and push again
Why can't use async for every button?
that means in any shutmup I can't use joyEvent() to detect pushing fire button, if I want auto-fire
Not sure why SGDK works like this
