Video: https://www.youtube.com/watch?v=-fmHhHUeSu0
[Big Update]
Now I'm working in a demo for a new game. Here is some updates:
The new avatar:

An sneak peek of the integration process
https://www.youtube.com/watch?v=z5EznyC ... rUx2WfuH2Q
Moderator: Mask of Destiny
...this is a Mega Drive games development forum? It's what we do.SegaTim wrote: Mon Nov 19, 2018 12:08 pm Very cool job! But it is better to make the game on a Windows PC and release it through Steam. It will play more people. You will get more reviews and money (if a commercial project).
I... what?SegaTim wrote: Tue Nov 20, 2018 12:58 pm Your game received funding through Kickstarter - this is because access to projects from other countries, such as Argentina, is closed there. This is discrimination in favor of the UK, USA, and others. No need to be a hypocrite. At Indiegogo, even interesting projects are unsuccessful - as an example of "Kung-Fu Ufo". The rich do not understand the hungry.
Have you ordered physical media from Mega Cat Studios?
I believe everyone here is because they love homebrew for Genesis / Mega Drive.Sik wrote: Tue Nov 20, 2018 6:01 pm Probably worth noting that a big factor in Kung Fu UFO's campaign failure was that, um, to put it bluntly that demo was extremely flawed (both in terms of bugs and game design). People don't want to risk ending up again with another situation like what happened with Coffee Crisis. And yeah, publishing is the #1 issue, albeit I'm not even sure it's limited to Argentina (even if it compounds it). I have the feeling that eventually we'll have to start working with each other to come up with a manufacturing pipeline everybody can piggyback on.
To immediately tell people to go away and focus on something else tho is just pathetic (sorry), especially since the country issue isn't unique to Mega Drive (do you think it's any easier to get money from other platforms given all the requirements they demand and how some of them outright only support paying through PayPal?)
Yeah, good job on that by the way. There's only so many consoles which can play them, it would help if there were more.BigEvilCorporation wrote: Tue Nov 20, 2018 11:28 am ...this is a Mega Drive games development forum? It's what we do.
Mega Drive is still selling like hot cakes and paying the bills.
Its possible to 3d print the covers and plastic parts in cartridges, I know because I've done it beforeaguSoulReaver wrote: Tue Nov 20, 2018 4:03 pm Cartridges manufacturing here in Argentina is impossible and even if I buy it from China the Custom taxes that I must pay will increase the cost of the game to the consumer.
Sik wrote: Tue Nov 20, 2018 6:01 pm I have the feeling that eventually we'll have to start working with each other to come up with a manufacturing pipeline everybody can piggyback on.
I wonder what this pipeline would be likeCristiano Sword wrote: Thu Nov 22, 2018 3:07 pm I agree with Sik that we work together to have a cartridge-making pipeline.
Awesome tools.aguSoulReaver wrote: Fri Nov 16, 2018 11:56 pm Yes, the assets and map editor are made by myself. I didn't show in the video but in the same editor I can create paletts and fonts as well.