I forgot about that part about BMPs being vertically flipped.... my code takes care of it... loads all tiles in VRAM and displays them starting form last ones and flipping them vertically...
Gonna check your update....
EDIT : works nicely, a bit slower on real HW than in Fusion
VLBitmap2Scroll
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Files of all broken links and images of mine are found here : http://www.tmeeco.eu/FileDen