Problem getting animation working on Sega Genesis.

Ask anything your want about Megadrive/Genesis programming.

Moderator: BigEvilCorporation

Post Reply
gigabyte
Newbie
Posts: 3
Joined: Thu Jan 28, 2021 5:25 am

Problem getting animation working on Sega Genesis.

Post by gigabyte »

I've been getting my hand dirty with SGDK (otherwise known as the Sega Genesis Development Kit). I've been experimenting with images, and have been experimenting with creating some form of psuedo FMVs.

This is what I've been trying to replicate on the Genesis: https://imgur.com/a/8ArIWhT

However, when compiling, this is what I get instead: https://imgur.com/a/gB0zRIl

If there is any fix this, I would be thankful to use it. Here below is the code for my project that I used: https://pastebin.com/rxAFibaU
TmEE co.(TM)
Very interested
Posts: 2452
Joined: Tue Dec 05, 2006 1:37 pm
Location: Estonia, Rapla City
Contact:

Re: Problem getting animation working on Sega Genesis.

Post by TmEE co.(TM) »

It is quite possible your frame is so large that it overwrites non-graphics parts in the VRAM, such as tilemaps or some other things that must coexist there along with the tiles themselves.
Mida sa loed ? Nagunii aru ei saa ;)
http://www.tmeeco.eu
Files of all broken links and images of mine are found here : http://www.tmeeco.eu/FileDen
gigabyte
Newbie
Posts: 3
Joined: Thu Jan 28, 2021 5:25 am

Re: Problem getting animation working on Sega Genesis.

Post by gigabyte »

Ok, so I ended up figuring out the issue in terms of the fmv (it was mostly due to rescomp). However, when I tried to add music to play, this monstrosity occurred: https://streamable.com/v62gko
Post Reply