Hey all,
Complete beginner here. I have always thought it would be sweet to programme my own Megadrive game. How would I go about this and what programmes would I need?
Thanks.
Complete Beginner
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For Goplanes, I program in C with the SGDK.
http://code.google.com/p/sgdk/
For other software, I use Tiled for building maps (had to write a custom exporter, though) and Graphics Gale to make sprites (exported to .bmp which is supported by SGDK)
I've recently starting using Echo for sound playback, using OpenMPT for composing and VGM MM to build instruments.
http://code.google.com/p/sgdk/
For other software, I use Tiled for building maps (had to write a custom exporter, though) and Graphics Gale to make sprites (exported to .bmp which is supported by SGDK)
I've recently starting using Echo for sound playback, using OpenMPT for composing and VGM MM to build instruments.
You never told us your programming background. If you really, really are beginning at both programming and console development then I'd suggest BasiEgaXorz:
http://devster.monkeeh.com/sega/basiegaxorz/
Don't expect to make Streets of Rage right away though.
http://devster.monkeeh.com/sega/basiegaxorz/
Don't expect to make Streets of Rage right away though.
There are examples here and there. Some included with the compiler.craig wrote:I have dabbled a little in javascript in the past and I get the idea being the "print" and "variables". Is there any tutorials fro BasiEgaXorz?
Main web site:
http://devster.monkeeh.com/sega/basiegaxorz/
Forum:
http://devster.proboards.com/index.cgi
Forum of Someone Making a Retail Quality RPG with BEX:
http://www.airwalkstudios.com/affinity/
This is an older BasiEgaXorz Suite with many tools and examples:
http://www.eidolons-inn.net/tiki-list_f ... rht2o4i703
Here is 99 Bottles of Beer done in BEX so you can see what it looks like:
http://www.99-bottles-of-beer.net/langu ... z-680.html
It's pretty much like QuickBASIC. You will have to get used to it before getting Streets of Rage out of it.
* You will have to write your own scrolling engine.
* You will have to scrap together a sound effect and music assembly library.