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ob1 Very interested
Joined: 06 Dec 2006 Posts: 364 Location: Aix-en-Provence, France
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Posted: Tue Feb 03, 2009 3:41 pm Post subject: Genesis upload with controller port #2 |
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Hi you all.
Did I dream,
or did I see somewhere that there was a way to input data from the controller port #2 into the Genesis RAM ? |
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HardWareMan Very interested
Joined: 15 Dec 2007 Posts: 546 Location: Kazakhstan, Pavlodar
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Posted: Tue Feb 03, 2009 5:33 pm Post subject: |
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| Sure. There was that communication device, but it is very slow. |
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AamirM Very interested
Joined: 18 Feb 2008 Posts: 470
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Posted: Tue Feb 03, 2009 6:00 pm Post subject: |
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| The game Zero Tolerance supports multiplayer that way. |
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TmEE co.(TM) Very interested

Joined: 05 Dec 2006 Posts: 1953 Location: Estonia, Mahtra village
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Posted: Tue Feb 03, 2009 9:06 pm Post subject: |
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I'm using a LPT to 2nd controller port link in my stuff... when all 68K power is put into managing transfers, you get around 32KBytes/Seco bandwidth. _________________ Mida sa loed ? Nagunii aru ei saa  |
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Chilly Willy Very interested
Joined: 17 Aug 2007 Posts: 2006
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Posted: Tue Feb 03, 2009 9:40 pm Post subject: |
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| My brother and I made a link to the Atari 400/800/XL home computer the same way. It got about that speed as well. It's how I transferred most of my Atari stuff to the Amiga years back. |
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8bitwizard Very interested

Joined: 24 Feb 2007 Posts: 155 Location: Austin, TX
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Posted: Sat Feb 14, 2009 12:56 am Post subject: |
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You can use any of the three ports as either serial (up to 4800 baud, with a TTL interface) or parallel. I've used the rear port along with a version of Macsbug that I hacked up from the oldest Macintosh version I could find.
Zero Tolerance uses a parallel mode.
You can also do wierd stuff, like the Miracle Piano does. It uses the second controller port like a NES/SNES port, and sends and receives MIDI commands through it. |
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