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Genesis upload with controller port #2

 
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ob1
Very interested


Joined: 06 Dec 2006
Posts: 364
Location: Aix-en-Provence, France

PostPosted: Tue Feb 03, 2009 3:41 pm    Post subject: Genesis upload with controller port #2 Reply with quote

Hi you all.
Did I dream,
or did I see somewhere that there was a way to input data from the controller port #2 into the Genesis RAM ?
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HardWareMan
Very interested


Joined: 15 Dec 2007
Posts: 546
Location: Kazakhstan, Pavlodar

PostPosted: Tue Feb 03, 2009 5:33 pm    Post subject: Reply with quote

Sure. There was that communication device, but it is very slow.
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AamirM
Very interested


Joined: 18 Feb 2008
Posts: 470

PostPosted: Tue Feb 03, 2009 6:00 pm    Post subject: Reply with quote

The game Zero Tolerance supports multiplayer that way.
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TmEE co.(TM)
Very interested


Joined: 05 Dec 2006
Posts: 1953
Location: Estonia, Mahtra village

PostPosted: Tue Feb 03, 2009 9:06 pm    Post subject: Reply with quote

I'm using a LPT to 2nd controller port link in my stuff... when all 68K power is put into managing transfers, you get around 32KBytes/Seco bandwidth.
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Chilly Willy
Very interested


Joined: 17 Aug 2007
Posts: 2006

PostPosted: Tue Feb 03, 2009 9:40 pm    Post subject: Reply with quote

My brother and I made a link to the Atari 400/800/XL home computer the same way. It got about that speed as well. It's how I transferred most of my Atari stuff to the Amiga years back.
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8bitwizard
Very interested


Joined: 24 Feb 2007
Posts: 155
Location: Austin, TX

PostPosted: Sat Feb 14, 2009 12:56 am    Post subject: Reply with quote

You can use any of the three ports as either serial (up to 4800 baud, with a TTL interface) or parallel. I've used the rear port along with a version of Macsbug that I hacked up from the oldest Macintosh version I could find.

Zero Tolerance uses a parallel mode.

You can also do wierd stuff, like the Miracle Piano does. It uses the second controller port like a NES/SNES port, and sends and receives MIDI commands through it.
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