
It seems that dma finish too early so one blue line is missing at bottom of the blue bar.[/img]
Moderator: AamirM
Code: Select all
renderer->parseSatb(0x80 + line);
renderer->renderLine(line);
renderer->parseSatb(0x81 + line);
Do you have the same bug in genesis plus?Eke wrote:I remember I compared emulator output with megadrive 2 output on my TV when trying to improve original video mode emulation and I *think* similar glitch was occuring above the two first rings in the bottom screen (disappears if you collect the rings)
But I'm not sure anymore...
the following comment is correct though: in my case, sprites for the next line are indeed already parsed when rendering the line again, which is incorrect
thanks
yep, and I was aware of it but for unknown reason I thought this was supposed to be like thismickagame wrote: Do you have the same bug in genesis plus?