Old Regen pages
Moderator: AamirM
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- Very interested
- Posts: 273
- Joined: Fri Feb 29, 2008 8:12 pm
- Location: United States
Doesn't framerate depends from some other settings and exact game?AamirM wrote:Anybody using Regen please post the max framerate you are getting with 0.77 (that is, the turbo mode on) using 'None' video plugin along with you PC specs (processor, RAM and video card only).
Zero Tolerance, in-game (right when first level starts), SuperHQ mode on. 310-320 FPS (btw, right part of number is slightly out of window). P4 3.0 GHz, 1GB, GF4 Ti4200 128MB.
Framerates:
Specs:
- When MD is not using sound: 273 FPS
- When MD is using sound: 245 FPS
Specs:
- Intel Celeron (I don't remember the exact model, P4 compatible at least) @ 3.06GHz
- 512MB RAM
- GeForce 7300 GS 256MB RAM Forceware 163.75 beta (don't ask me why I didn't upgrade, nVidia is researching why the lo-res modes disappear in higher drivers in my system)
- 80GB hard disk (total)
- Windows XP Professional Service Pack 2 (5.1.2600)

- Windowed mode: 272 FPS
- Full screen mode: 177 FPS
Also, test with maximum settings:
- Windowed mode: 203 FPS
- Fullscreen mode: 132 FPS
Hi,
. This was requested sometime ago but I always left it because of some other things getting in the way. Will do it this time now.
BTW, What did you turned on when you said maximum settings?
stay safe,
AamirM
Well, that is really the case. In v0.77 DirectSound code was modified to keep the write position always ahead of play position even if it had to skip some samples thus you notice the skipping. Although it should not happen if you are even getting 57 fps. I have noticed that skipping happens around when fps fall below 56. Are you using the NTSC filter? That is really slow you know but not slow enough to give those fps on your system. I have a P4 2.8 GHz and everything runs fine on it.Sik wrote:Anyways I notice that the sound plays like cut, as if Regen wasn't fast enough to feed the system (with Turbo turned off already, that is).
Adding to my todo listSik wrote:Make Regen to be able to set a different resolution when going full screen.

BTW, What did you turned on when you said maximum settings?
stay safe,
AamirM
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- Interested
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- Joined: Sat Apr 05, 2008 9:35 pm
- Location: Logan City, Queensland
I thought Regen was losing framerate but from the tests I've just made it seems like it goes at full speed. Weird. And no, I'm not using the NTSC filter, part due to the slow down (through I didn't really check that in 0.8 when in non-turbo mode really) but mainly because none of the four settings actually match what's shown really on TV. I used NTSC real hardware, and they don't look like that.AamirM wrote:Well, that is really the case. In v0.77 DirectSound code was modified to keep the write position always ahead of play position even if it had to skip some samples thus you notice the skipping. Although it should not happen if you are even getting 57 fps. I have noticed that skipping happens around when fps fall below 56. Are you using the NTSC filter? That is really slow you know but not slow enough to give those fps on your system. I have a P4 2.8 GHz and everything runs fine on it.Sik wrote:Anyways I notice that the sound plays like cut, as if Regen wasn't fast enough to feed the system (with Turbo turned off already, that is).
SuperHQ, lowpass filter, NTSC filter, etc. Mainly everything that causes slow down. Except for VSync, because I don't think the turbo mode would have liked thatAamirM wrote:BTW, What did you turned on when you said maximum settings?

EDIT: I've just made a program that crashes on Regen. It works on Fusion... and nothing else D: It used to work in Regen before through, so no idea what's up. Trust me, I don't do anything strange :/
http://srb2town.sepwich.com/junk/nfight.bin
Somebody confirm if this works on the real hardware anyways.
Hi,
(I hope) . It will work until version 0.5 after which the musashi core was updated. The newer one has been giving some problems and I am thinking of putting the old one back in.
This program is exploiting a bug in the new Musashi version. Thanks for it. Now I will be able to find this bug easilySik wrote:EDIT: I've just made a program that crashes on Regen. It works on Fusion... and nothing else D: It used to work in Regen before through, so no idea what's up. Trust me, I don't do anything strange :/
http://srb2town.sepwich.com/junk/nfight.bin
Somebody confirm if this works on the real hardware anyways.

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- Interested
- Posts: 13
- Joined: Sat Apr 05, 2008 9:35 pm
- Location: Logan City, Queensland
Hi,AamirM wrote:Tiddo reported that it was acutally slightly larger on his PC. Are you using Vista?Captain Boomerang wrote:Hi,
I have a question. Why is Regen at the various window resolutions slightly smaller than Kega's windowed resolutions at the same size?
Thanks!
-Adam
Yes, I am using Windows Vista Home Premium 32-bit.
Thanks!
-Adam