I'm about to port a game.
No problem with logic and gfx for now but I wonder what'll be the best approach to handle music and sfx.
The original tracks are on XM format.
Following this thread (viewtopic.php?t=336), it would be a bad idea to write my own XM player, even more since I also need to get simple sound fx (ring, etc...)
So how would you do that port ?
Try to rewrite the tracks using another tool (like Defle, TFM, Echo or whatever...) ?
Come on, let's brain storm
