So I finally got around to playing with the SGDK after many months of "I'll get around to it",
The project I've decided to undertake is a port (I should technically say re-write, as no source code is being used from the original) of Duke Nukem 1,
Currently got the title screen going, as well as the sprite being able to move left+right(with animations thanks to a sprite sheet)
Nothing impressive yet I know, but I couldn't contain my excitement seeing it work on real hardware for the first time

Hoping I can see this through till the end, or at the very least get the engine finished and a level playable!
It seems the community is very helpful so I'm sure I'm in good hands

