I´m programming in Basiegaxorz, and i have a problem with collision between sprites
I use this code to check the collision flag of the vdp
Code: Select all
peekint(&hC00004).5But in Fusion and real Megadrive no work....
Could someone help to find the problem? thanxs!!!!
Cristian
PD: Small BEX code
Code: Select all
 a=addsprite(1,1)
 b=addsprite(1,1)
 propsprite a,1,1
 propsprite b,2,2
 movesprite a,256,256
 c=300
 while 1
   movesprite b,256,c
   sleep 1
   c=c-4
   d=peekint(&hC00004).5
  locate 0,0
  print d
 wend