I´m programming in Basiegaxorz, and i have a problem with collision between sprites
I use this code to check the collision flag of the vdp
Code: Select all
peekint(&hC00004).5
But in Fusion and real Megadrive no work....
Could someone help to find the problem? thanxs!!!!
Cristian
PD: Small BEX code
Code: Select all
a=addsprite(1,1)
b=addsprite(1,1)
propsprite a,1,1
propsprite b,2,2
movesprite a,256,256
c=300
while 1
movesprite b,256,c
sleep 1
c=c-4
d=peekint(&hC00004).5
locate 0,0
print d
wend