
Search found 323 matches
- Wed Sep 30, 2015 5:22 am
- Forum: Collaboration
- Topic: Z80 Programmer, audio driver
- Replies: 1
- Views: 15125
Re: Z80 Programmer, audio driver
The position has been filled! 

- Sun Sep 20, 2015 8:28 am
- Forum: Collaboration
- Topic: Z80 Programmer, audio driver
- Replies: 1
- Views: 15125
Z80 Programmer, audio driver
Hello There,
Been long time I didn't pass by :mrgreen: .
I'm the one of the guy behind Pier Solar, the megadrive game that was released few years ago.
I've been recoding from scratch all our audio part for a game and I'm looking for a Z80 programmer to code a simple & efficient Z80 audio driver ...
Been long time I didn't pass by :mrgreen: .
I'm the one of the guy behind Pier Solar, the megadrive game that was released few years ago.
I've been recoding from scratch all our audio part for a game and I'm looking for a Z80 programmer to code a simple & efficient Z80 audio driver ...
- Fri Jul 05, 2013 1:53 pm
- Forum: Demos
- Topic: MD Coding compo (Ideas / Feasability)
- Replies: 11
- Views: 19518
- Sun Jun 30, 2013 1:04 pm
- Forum: Demos
- Topic: MD Coding compo (Ideas / Feasability)
- Replies: 11
- Views: 19518
- Sat Jun 29, 2013 3:41 pm
- Forum: Demos
- Topic: MD Coding compo (Ideas / Feasability)
- Replies: 11
- Views: 19518
MD Coding compo (Ideas / Feasability)
Hi There!
Do you think there is room for a MD coding compo?
The last "big" one, I think, was @ the old "devega" website, unless I missed some since. Not sure anyone will participate to the Cergy compo either. But if it was a MD-only compo?
Would enough people get in?
If so, what kind of deadlines ...
Do you think there is room for a MD coding compo?
The last "big" one, I think, was @ the old "devega" website, unless I missed some since. Not sure anyone will participate to the Cergy compo either. But if it was a MD-only compo?
Would enough people get in?
If so, what kind of deadlines ...
- Wed Jun 05, 2013 9:53 am
- Forum: Announcement
- Topic: VDMLAB coding compo, in FRANCE, cool prizes.
- Replies: 5
- Views: 19982
VDMLAB coding compo, in FRANCE, cool prizes.
Hi There,
I'm no longer very active on gendev but still!
There is something neat going-on: A coding compo in which megadrive is welcome + has cool rules.
The prizes are neat: You get your game published in a real "arcade-like" cabinet, customized for your game + I think about 1000usd for the three ...
I'm no longer very active on gendev but still!
There is something neat going-on: A coding compo in which megadrive is welcome + has cool rules.
The prizes are neat: You get your game published in a real "arcade-like" cabinet, customized for your game + I think about 1000usd for the three ...
- Fri Mar 30, 2012 8:14 am
- Forum: Demos
- Topic: Get your MD/GG/SMS/32x game released for real
- Replies: 6
- Views: 13773
- Mon Mar 26, 2012 8:20 am
- Forum: Megadrive/Genesis
- Topic: Pseudorandom generation
- Replies: 28
- Views: 25566
- Mon Mar 26, 2012 7:54 am
- Forum: Megadrive/Genesis
- Topic: Code benchmarking techniques?
- Replies: 14
- Views: 14503
- Mon Mar 26, 2012 7:32 am
- Forum: Video Display Processor
- Topic: VDP special tricks around sprites
- Replies: 7
- Views: 12010
Yeah, the sprite mask is not a bug, its definitively a feature. We used it in Pier Solar and every single system ran it perfectly.
Few more things :
- The sprite list must be uploaded very early in VBLANK as the VDP do pre-process stuff before the next screen even starts. If you fail to do so, you ...
Few more things :
- The sprite list must be uploaded very early in VBLANK as the VDP do pre-process stuff before the next screen even starts. If you fail to do so, you ...
- Mon Mar 26, 2012 7:15 am
- Forum: Demos
- Topic: Axelay scroll proof of concept
- Replies: 17
- Views: 24679
- Mon Mar 26, 2012 7:12 am
- Forum: Announcement
- Topic: My 9 month project is now finished
- Replies: 21
- Views: 51413
- Mon Mar 26, 2012 7:08 am
- Forum: Demos
- Topic: Get your MD/GG/SMS/32x game released for real
- Replies: 6
- Views: 13773
Get your MD/GG/SMS/32x game released for real
Hi Guys,
Long time I've not been around. With the release of Pier Solar I didn't have a single second and now, guess what, making more megadrive games through the Magical Game Factory.
Just wanted to say we are open to manufacture & publish anyone's work from simple & addictive game to full super ...
Long time I've not been around. With the release of Pier Solar I didn't have a single second and now, guess what, making more megadrive games through the Magical Game Factory.
Just wanted to say we are open to manufacture & publish anyone's work from simple & addictive game to full super ...
- Mon Mar 26, 2012 6:56 am
- Forum: Demos
- Topic: Japan is back ! Woman at work!
- Replies: 15
- Views: 26876
- Sat Jan 01, 2011 9:26 pm
- Forum: Announcement
- Topic: Tavern RPG Official Launch
- Replies: 30
- Views: 78846