Page 1 of 2

Star J - new SHMUP for Genesis

Posted: Sat Apr 15, 2017 9:42 am
by SegaTim
The new game for Sega Genesis / Mega Drive (メガドライブ). Indie side-scrolling shooter.

100% complete. Buy - https://twitter.com/1985alternativo/sta ... 6907028480

Video: https://youtu.be/KEAoofKhJJs

Screenshots:

Image Image Image Image

Re: Star J - SHMUP in development

Posted: Sat Apr 15, 2017 11:33 am
by BigEvilCorporation
BIG SHIPS!

This looks excellent. Any more details? What language/tools/team members/plot/features?

Re: Star J - SHMUP in development

Posted: Mon Apr 17, 2017 10:38 am
by SegaTim
Team: I and outsourcers
Big bosses (sprites 128x128 and 200x200 - use scrollplanA)
Big cursor in menu - it's my hand (30 sprites)
Big particles (explosions)
Select level - Non-linear
5 weapons + 2 special
3 starships
7 mods for ship (speed, cannons, armor, energy etc)
parallax scrolling backgrounds
colorfull - 40-61 on screen
XGM music tracks (like Comix Zone, Dune II, etc)
languages: english and russian

Re: Star J - SHMUP in development

Posted: Fri Apr 21, 2017 9:08 pm
by SegaTim
I need the person for closed testing alpha version on hardware Sega Genesis (Non-TMSS or TMSS Model) / Mega Drive (Non-TMSS or TMSS Model) + Flash cartridge). VDP bugs...

Re: Star J - SHMUP in development

Posted: Sun Apr 23, 2017 4:55 pm
by notaz
MD1 VA6 TMSS with all addons here, but not much time, so could run your (or anyone's) stuff once a week or so...
You may want to try sega-16 or everdrive forums to find someone more dedicated.

Re: Star J - SHMUP in development

Posted: Sun Apr 23, 2017 5:30 pm
by Morden
You can sign me up as well. I have a couple of EU MegaDrive Model 2 consoles and a Japanese WonderMega [by Sega, not Victor]. At the moment, I'm only able to test on the EU MD2, because I have no way of flashing to my MegaCart, and my Neo Myth doesn't work with WonderMega, but I'll be buying Mega Everdrive X7 next week.

Re: Star J - SHMUP in development

Posted: Sun Jun 11, 2017 9:41 pm
by SegaTim
New levels, new video: https://youtu.be/KEAoofKhJJs

Re: Star J - SHMUP in development (first video!)

Posted: Sat Jul 01, 2017 8:21 pm
by SegaTim
New stages:
033.png
033.png (13.74 KiB) Viewed 26699 times
022.png
022.png (7.09 KiB) Viewed 26699 times
011.png
011.png (21.79 KiB) Viewed 26699 times

Re: Star J - SHMUP in development (first video!)

Posted: Sun Jul 02, 2017 2:36 am
by Miquel
Nice to see advances on this game, we are waiting for a video or a demo to watch it in motion.

Perhaps you are using too much dithering, it's very noticeable those pixels this days.

Re: Star J - SHMUP in development (first video!)

Posted: Wed Jul 12, 2017 2:12 pm
by SegaTim
Miquel wrote:
Sun Jul 02, 2017 2:36 am
Nice to see advances on this game, we are waiting for a video or a demo to watch it in motion.
Video - https://youtu.be/KEAoofKhJJs

Re: Star J - SHMUP in development (video)

Posted: Wed Jul 12, 2017 4:24 pm
by Chilly Willy
Looking pretty cool! :D

Re: Star J - SHMUP in development (first video!)

Posted: Wed Jul 12, 2017 4:57 pm
by Miquel
Same video, if I'm not mistaken.

Re: Star J - SHMUP in development (video)

Posted: Wed Jul 12, 2017 6:34 pm
by Chilly Willy
Maybe, but it's the first time I've seen it, so it's new to me. :lol:

Re: Star J - SHMUP in development (video)

Posted: Thu Jul 13, 2017 2:17 am
by Miquel
Chilly Willy wrote:
Wed Jul 12, 2017 6:34 pm
Maybe, but it's the first time I've seen it, so it's new to me. :lol:
I was talking to SegaTim. Sorry about the confusion.

Re: Star J - SHMUP in development (video)

Posted: Thu Jul 13, 2017 7:59 pm
by Chilly Willy
No problem. I figured you probably were and that the post was merely pointing out a video already existed, but it did make me aware of it as well, so it had some good side-effects.