Tools for splitting bitmaps into multiple smaller images
Posted: Sun Sep 23, 2012 10:05 pm
I was wondering if anyone has any recommendations for a tool that would be able to read a bitmap file, and based on the size of tile you wanted, split the image and create small bitmaps for all the tiles produced.
I have found this online http://imagesplitter.net/, which lets you upload a file at a time, but from my experience, didn't quite create even sized tiles. I would also prefer something offline.
In my case, I need a tool that can work with 256 color windows format bitmaps and I want to create 16 x 16 px size tiles out of potentially much larger images. These tile images I will then programatically compress and add to my game's data using sixpack. This is for 32X eventually, but I just need to manipulate the image files, so that shouldn't really matter.
Have i just missed the incredibly obvious somewhere?
I have found this online http://imagesplitter.net/, which lets you upload a file at a time, but from my experience, didn't quite create even sized tiles. I would also prefer something offline.
In my case, I need a tool that can work with 256 color windows format bitmaps and I want to create 16 x 16 px size tiles out of potentially much larger images. These tile images I will then programatically compress and add to my game's data using sixpack. This is for 32X eventually, but I just need to manipulate the image files, so that shouldn't really matter.
Have i just missed the incredibly obvious somewhere?