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Attention: Noob on deck.

Posted: Wed Jan 12, 2011 11:28 pm
by Aerosol
Hey all, and sorry if I'm breaking some kind of rule/annoying some people already.

I've messed around with 68k asm before, in a game hacking context, and I'm curious about developing a game from scratch. So where do I start? I have stef's devkit, code::blocks, and other gadgets and doodads. When I was looking into NDS development, there were tutorials that went as far as loading sprites, tiles, and backgrounds. Is there anything like that for Genesis development?

Posted: Thu Jan 13, 2011 10:56 am
by KanedaFr
Hello,

welcome in genny dev world ;)

Stef planned to write tutorials on his wiki, but for SGDK
for ASM, some members here got webpage with interesting stuff...

good luck

Posted: Thu Jan 13, 2011 12:09 pm
by Pascal
not that my stuff are interesting :) but my first asm programs are available at http://www.pascalorama.com/article.php?news=9&cat=20

feel free to ask any questions

Posted: Thu Jan 13, 2011 7:49 pm
by ob1
I've learned Genny with your site Pascal !

Posted: Fri Jan 14, 2011 7:28 am
by TmEE co.(TM)
For me, the holy grail was the docs of Charles Macdonald, I could immediately grasp the VDP with those.

Posted: Fri Feb 18, 2011 4:23 am
by bakudandan
maybe track down a jap teradrive, wasnt the sdk included with that? if you knew japanese anyway.