Attention: Noob on deck.
Posted: Wed Jan 12, 2011 11:28 pm
Hey all, and sorry if I'm breaking some kind of rule/annoying some people already.
I've messed around with 68k asm before, in a game hacking context, and I'm curious about developing a game from scratch. So where do I start? I have stef's devkit, code::blocks, and other gadgets and doodads. When I was looking into NDS development, there were tutorials that went as far as loading sprites, tiles, and backgrounds. Is there anything like that for Genesis development?
I've messed around with 68k asm before, in a game hacking context, and I'm curious about developing a game from scratch. So where do I start? I have stef's devkit, code::blocks, and other gadgets and doodads. When I was looking into NDS development, there were tutorials that went as far as loading sprites, tiles, and backgrounds. Is there anything like that for Genesis development?