Anyone doing anything with the Nuked-MD source?
Posted: Tue Jan 28, 2025 3:58 pm
Nuked-MD is a gate level recreation of the Mega Drive hardware based on photos of decapped chips, all implemented in C. It ought to be a great tool for debugging issues that occur on real hardware but not in emulators, or just learning more about how everything really works.
There are a couple of barriers to this, firstly the execution time is very slow (hundreds of times slower than a real MD). Secondly there's no mapping from the internal state to actual register names etc.
I'm thinking about starting a project to apply GPU based acceleration and to figure out how to extract the values of registers. I know the authors are more interested in FPGA implementations, but I wanted to check if anyone else was already doing this so there wasn't any duplication of work.
There are a couple of barriers to this, firstly the execution time is very slow (hundreds of times slower than a real MD). Secondly there's no mapping from the internal state to actual register names etc.
I'm thinking about starting a project to apply GPU based acceleration and to figure out how to extract the values of registers. I know the authors are more interested in FPGA implementations, but I wanted to check if anyone else was already doing this so there wasn't any duplication of work.