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Question...
Posted: Sat Oct 06, 2007 6:15 pm
by TmEE co.(TM)
Would you write MD/Genny game(s) for pirate company ?
I would, if they pay me enough...
Posted: Sat Oct 06, 2007 6:45 pm
by Shiru
Problem is that they don't want to pay enough (by experience).
Posted: Sat Oct 06, 2007 6:47 pm
by TmEE co.(TM)
Enough is a relative term, but our enough and their enough is two completely different things ...
Posted: Sat Oct 06, 2007 7:18 pm
by Jorge Nuno
I wouldn't because I don't like to have deadlines on my programs, It is to be developed forever...
Probably I will never work as a programmer.
Posted: Sun Oct 07, 2007 12:01 am
by 8bitwizard
1) If they were a pirate company, why would they need someone to write new games? There are plenty out there that they can just copy.
2) There isn't any money in writing new games for old console systems. You can't do it for the money, only for the love and fun of it.
Posted: Sun Oct 07, 2007 12:30 am
by Shiru
8bitwizard wrote:1) If they were a pirate company, why would they need someone to write new games? There are plenty out there that they can just copy.
Brands sells. Pirate companies wants games which based on recent famous movies etc. They want not really new games, but modified old ones, with replaced logo, character, maybe something else. You take something like Pinnochio, and got Harry Potter almost for free.
8bitwizard wrote:2) There isn't any money in writing new games for old console systems. You can't do it for the money, only for the love and fun of it.
See Cronosoft, AtariAge, etc. There is money, but very little. And there is bigger money for pirate companies, they got 'new' game for $200-500 and then sells thousands of copies in countries like my own.
Posted: Sun Oct 07, 2007 5:43 pm
by 8bitwizard
It takes much less skill to hack new graphics onto an old game than to write a new one. Such lesser skill is easier to find, meaning they won't likely have to go far to find someone to do it, and will probably form around someone with such skills, rather than having to go looking.
Posted: Mon Oct 08, 2007 3:34 pm
by TulioAdriano
I would not. If I want to develop a game, I much rather publish the game as homebrew than be underpayd for an underground market.
I agree with 8bitWizard that we do it for fun, not for money. Also agree with Jorge Nuno that if we would develop it with deadline things get boring and stressful.
I can't imagine developing TRPG like that with someone bossing arround me. We plan to publish the game as homebrew. No deadlines, no pressure. The only deadlines we have were esteablished by ourselves.
Posted: Mon Oct 08, 2007 3:46 pm
by TmEE co.(TM)
I don't like deadlines... but doing something I can for money (that I want to use for publishing my own HOMEBREW game) and for fun can be a good thing...
Posted: Tue Oct 09, 2007 12:42 pm
by elan
I think better will be to make some shareware-donationware demo /first level free/ and other levels for code /or something/ for little money /1-2usd/...
But some non-official arcade conversation are nice... /KOF/
Posted: Tue Oct 09, 2007 2:15 pm
by TmEE co.(TM)
What a nice idea... I wonder if it'll work... because I don't have enough money to get my game published (ATM there's nothing to publish yet... just some nice GFX and no playability) and I want it to happen sooo badly...
Posted: Tue Oct 09, 2007 7:18 pm
by elan
I will buy Metal Slug Style shooter for 2USD for sure...
But lot of people have no PayPal... /I have no PayPal too.../
And have no Flash-Carts... /Simply You need have 15-100 people who will support your work they will have some kind cheap flashcarts and they will not buy only one game but they will buy more than first release/...Maybe You can sell very cheap flashcarts for that games...
Maybe You can make WWW for game.And people who will donate You /PayPal??? Or better way.../ and You will send them game - full version in e-mail as "gift"...
I think in lot of countries You must have some biz-papers for selling...But I am not sure.I am not expert in business...
But when will be flashcart users /min 15/ + you will find solution for full version sending /donation???/ + you will have nice game...
Then can be little new game-scene alive... I can imagine 3-5 teams like that supporting each others + there are lot of gamers which simply just play old games /potential customers - flashcart+game???/...
PS: Tavern RPG looks amazing...
I don“t know - this is just my opinion...
Posted: Wed Oct 10, 2007 5:27 am
by TmEE co.(TM)
One thing : it could lead to the final version being given to world for free (thus making my job worthless), AND this game is pretty much hardcoded to work only on MY flash cart which has some additional hardware (for saving games) that is not emulated...