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Posted: Thu Apr 02, 2009 5:32 pm
by mic_
There already was a release (in february). But maybe you mean a new one..

I've changed a few things in the code from the first release. I sync the two SH2s less often, simplified the cpu decoding loop, implemented an event system, for example. Unfortunately after all that it no longer works on a real 32X, and I have no idea why because it works in both Fusion and Gens.

Then I got sidetracked by other projects, so I haven't worked on it for a month now. But maybe in another month I'll pick it up again.

Posted: Thu Apr 02, 2009 11:21 pm
by Chilly Willy
I've noticed that real hardware is much pickier about starting up that the emulators. I've changed my crt code to start up more reliably and add reset support as well. I should post my latest Wolf32X with the code. Reset is a small feature, but handy in some cases.

Posted: Fri Apr 03, 2009 5:47 am
by mic_
In the meantime, I found this laying around. It's dated feb 24th, so it's from a few days after the original release. I just never posted about it anywhere because it was a pretty minor update.
It may be slightly faster, but nothing noticable really. At least I had fixed the joypad bug at that point iirc.