
I have seen the mini game in "mode 7" of Pier Solar, but only on video, is impressive, although the video quality is not very good, seems to have a good framerate and appears to have low vertical resolution (the same pixel every two lines) or at least that's what I see in the video.
And on the "Mode 7" I'm doing right now, do not use any tables, only code (I think it does not reach 10KB), then I will use tables to enhance the maximum possible (though I do not think it will be greater than 500KB). I'm using the external Ram 64Kb in Word mode, to use as a "virtual map" of 256 x 256 8bit (256 colors "simulated" as in Wolf3D), the idea is that when we move on the map, it will uploading new "tiles" (a size of 8 x 8 = 64 bytes), similar to what is done for normal scroll, but as "tiles" of 64 bytes.
Although I'm not sure if this will work in Flash Carts (like (Mega)Everdrive), at least in emulators work correctly.
tomaitheous: So Hu-zero uses pre scaled graphics, that's what I had thought, thanks for clarifying.
