Hello world syntax problems

Ask anything your want about Megadrive/Genesis programming.

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Chilly Willy
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Post by Chilly Willy »

I use ReSource for the Amiga to disassemble anything 680x0. It's really a great disassembler. Of course, I run it under UAE these days instead of a real Amiga. :D
HardWareMan
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Post by HardWareMan »

Munkyears wrote:A disassembler? I hate using it, but they are quick and dirty although i can only find one that exports to an actual asm file and not to console screens.
Wrong. Just tool for convert binary data to it's ASM equivalent (dc.w xxxx).
TmEE co.(TM)
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Post by TmEE co.(TM) »

Munkyears wrote:i can only find one that exports to an actual asm file and not to console screens.
I guess someone needs to type "> yourfile.asm" also at the command line and later on peek into yourfile.asm :)
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GManiac
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Post by GManiac »

One year ago I wrote quick Sega disasm for Win32.
http://shedevr.org.ru/ghost/segadasm.rar
As for me, it's very useful ;)
mic_
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Post by mic_ »

objdump -b binary -m m68k -D foo.bin > foo.s
Munkyears
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Post by Munkyears »

Haha! never new that was available. is that for most disassemblers then? Thanks, will try it out xD
To be this good takes ages, To be this good takes Stef, Kanedafr, ChillyWilly & everyone who has helped me discover what hardwork is!

Dive into the SpritesMind! :)
TmEE co.(TM)
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Post by TmEE co.(TM) »

that's with all DOS programs that use DOS ints to put stuff on screen.... the > will direct all those screen writes to a file.
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http://www.tmeeco.eu
Files of all broken links and images of mine are found here : http://www.tmeeco.eu/FileDen
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