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Posted: Sat May 02, 2015 11:53 pm
by Vetea
Hi all,
A little video with the last change :
https://www.youtube.com/watch?v=4EKBR8wlMFg
The gameplay became more tactical!
Zones 1 - 6 were seen revised, the IA became more tough, the hitBox of the player's bullet fixed, etc....
The gameplay presents a challenge which will ask for quite a lot of skills and of cooperative for two players !
See you !
Posted: Mon May 04, 2015 3:49 pm
by Vetea
Hi all,
This evening, I work with the management and the interaction between water / sprite.
As you can see in this video:
https://www.youtube.com/watch?v=P...
You can see:
- The management of Sprites Water / Outside the water.
- The management of the speed Water / Outside the water.
- The animation of the water.
See you !!
Posted: Wed May 06, 2015 8:40 am
by nolddor
The last video doesn´t work can you fix it?
Thanks in advance

Posted: Wed May 06, 2015 9:04 am
by Vetea
Posted: Wed May 06, 2015 4:10 pm
by Vetea
The "WAR TRUCK" in action !!
https://www.youtube.com/watch?v=9IR2k7Vki3c
I have just done it (finally almost in 90 %, it's to release units on the ground in every passage.)
EVERYTHING is ready to change (Rate of fire, Speed of bullets, Hitpoints, Speed of the truck, etc.) what allows me to have different Trucks (set apart Skin... But I could add others afterward with several platform of cannon, etc.)
For the need for the video, I deactivated the hitbox with the player (otherwise it's serious hard! ^^)
See you !
Posted: Thu May 07, 2015 1:11 am
by bgvanbur
Very impressive game and was nice to play the simple demo from a few months ago.
Posted: Fri May 08, 2015 3:11 pm
by Vetea
bgvanbur wrote:Very impressive game and was nice to play the simple demo from a few months ago.
Thanks !!
The new Demo's ROM coming soon !!

Posted: Fri May 08, 2015 4:28 pm
by Vetea
Hi all,
Here is 2 new Tracks :
https://www.youtube.com/watch?v=ZEcTpcaylqw
Never Heard on a Homebrew's Megadrive !!

Posted: Fri May 08, 2015 4:35 pm
by bioloid
Impressive!!!
Posted: Sat May 09, 2015 8:27 pm
by Vetea
Hi all,
Here is 4 news tracks !!
Based on the YM2612, this tracks are made by one of my Beta tester Xtopher.
https://www.youtube.com/watch?v=ulawcWy2nEk
See you and thanks !!!

Posted: Tue May 12, 2015 7:57 am
by Vetea
Hi all,
Here is a video of Gameplay realized by one of my Beta-testers.
It is a high-level Zone, 9, with a bonus of speed X2:
https://www.youtube.com/watch?v=xuntslytqJU
With a new Metal's Track !

Posted: Wed May 13, 2015 7:11 am
by nolddor
Ohhhh why a graphic filter?? T_T
Posted: Wed May 13, 2015 7:26 am
by Vetea
nolddor wrote:Ohhhh why a graphic filter?? T_T
Ahah !
I think it's the RetroN5 graphic's filter.

Posted: Thu May 14, 2015 7:09 pm
by Vetea
Hi all,
I am in full revision of the Zone Bonus civil:
- Integration of Sprites and Texture of Meca's Guard
- Management of Pathfinding of Meca's Guard
- Management with the Ground.
- Management of the sound.
Demo Video:
https://www.youtube.com/watch?v=PnTtvOKsoQs
Here is which will bring a new Challenge to this zone!
Posted: Fri May 15, 2015 9:31 am
by nolddor
Really cool, the game seems better each day
PD: I forgot to tell you if you need to translate the game / manual / cover ... into Spanish you can send me a PM I´ll be really glad to help you
