I've got debug stage select with simple button presses, so this is just all waste.Sik wrote: Wed Aug 01, 2018 8:23 am A stage select (even rudimentary) would be needed for debugging though, right?
Actually one benefit of implementing menus early is that it makes it easier to implement stuff you'll need while making the game.

Yeah, about menus, I've been postponing the Start and Options menu for too long now. This will be be focus after the stage select.
While we're at it, a small poll:
Since the game won't have save capabilities you will need to get into the options to change the button config to your liking, at every reboot.
So, on a three button controller, how would you like the default yo be? Any different to a 6 button?
Right now I have:
A - Slash
B - Jump
C - Transmutation Attack
Start - Cycle Selected Transmutation Attack