Hmm alright ill keep monkeying with gimp. Are my other steps accurate? For example. Should i go back to sixpack at all for my single sprites and produce their corresponding.apx binaries?Chilly Willy wrote: Fri Jan 13, 2023 10:22 pm Okay, probably the key thing to converting things to 256 colors and splitting them up correctly... use GIMP.![]()
I'm not certain where you're having trouble with asesprite, but GIMP never gives me any trouble. Use a hex editor to double check the header your version of GIMP is saving. Even being off a few bytes will cause images to be whack. When I last updated the version of Xubuntu I use, GIMP also updated, and the header changed, meaning I had to change a number of offsets I use in dealing with GIMP bumps to make them look right.
Am i at least exporting correctly for indexed 256 colors in GIMP? Everywhere i check it seems that is true
Separate thread that ill start later perhaps if i have trouble. I recently added in your xmplayer example into my sandbox. Got it working. But not seeing how you were referencing audio files directly? So when i want to generate my own music and wav files for sound ill have to see what steps i go to do that. Im guessing its another set of tools like sixpack and have them refenced like my images.s files?