Hi all,
http://youtu.be/JIsU2jzmhMk
Here's a new video with the C ++ Grenadiers!
This is a really vicious unit with a specific AI that will give a lot of trouble for the player ... And it also gave me difficulty because it targets the player regardless of his position as long as I player is in under the grenadier and not too close.
So I managed to model and realize all of my main C ++ units (with a new unit- C ++ sniper), there will be more for the final game.
Otherwise, the demo shows a real deluge of enemies of all kinds in a fairly small space of game .. I do that to test the engine!
It remains fluid despite everything, but I begin to see the limits, must say that there is really a hell to manage in the scene!
We will have to start optimizing even more certain routine !!
The arcade sensation is really present, the fun is immediate as the original game and the Tectoy demo will be HardCore!
This completes the final work of the demo.
We must now debug the little worries encountered on MD / Tectoy consoles and optimize even more the engine, the most boring stuff ...
Thanks for your interest !
See you soon.