Here I leave this new video (to show where are the pushable walls, the "secrets" in the game)
![Very Happy :D](./images/smilies/icon_biggrin.gif)
http://www.youtube.com/watch?v=dbkxz9Kq9No
And also here I leave the rom to download:
http://www.mediafire.com/download/qfc8l ... prites.rar
Moderator: Mask of Destiny
Just tested, and the reset does get it working on Exodus if you do it quick enough, you just have to use the "Soft Reset" option instead (under Settings->Mega Drive->Soft Reset). The hard reset is a full system initialization, which should produce the same result each time.Using RESET on the Exodus emulator doesn't seem to help like TmEE co.(TM) did to get it working on real hardware. Which is not very surprising.
Yeah... that was completely my mistake, didn't know soft-reset was hidden there.Nemesis wrote:Just tested, and the reset does get it working on Exodus if you do it quick enough, you just have to use the "Soft Reset" option instead (under Settings->Mega Drive->Soft Reset). The hard reset is a full system initialization, which should produce the same result each time.
So you find the 68000 "inside" the romTmEE co.(TM) wrote:This is very awesome ! Those lamps and tables alone make things more alive ! I hoped to see bonus items behind the walls ^^
Those should not be hard to add I guess, not harder than what you already have added.
http://www.tmeeco.eu/BitShit/68Kinside.png
hehe
About an hour after uploading the rom, was testing the demo and this happened to me once, but however much I tried not happened again. The next day I try again and I happened several times.inu wrote:Now as usual I gave this new demo a little bit too much attention and ended up finding another little bug. Razz
Was able to do this several times on the 2nd pushable wall and once on 3rd pushable wall right next to the end of the level.
Basically I just had "running" + "forward" pressed and was spamming "use". Sometimes the wall simply vanished completely during the "sliding".
The music is made with music maker v1.52 tfm, I use the GCC source that comes with the program to make the tfc replayer in asm but with 5 channels. I do not know if I made any mistake in the code, but someone has tested whether GCC version works well on real hardware?Chilly Willy wrote:Coming along rather well. About the only problem is the music... still doesn't play right.