Troubles with Gens KMod++ in Virtual Box
Posted: Tue Apr 10, 2012 2:32 am
Hi,
I know this is probably not the typical setup, but I'm running Windows XP in Virtual Box on Mac OS X Lion. I've been using Gens KMod so far but after reading good things about Gens KMod++ I wanted to try it out. Unfortunately, it's not working right for me.
The application opens but clicking on the menu bar doesn't reveal any menus. But if I go an resize the application window, I can see that the menu I clicked on is actually there but is placed behind the window. Very strange.
I've set the desktop to 16 bit colour. Setting it to 24 or 32 gives me a weird floating black square that doesn't move that overlaps the application. So I keep it at 16 bit colour.
During application startup, there are lots of flashing windows at the top left hand corner of the screen. Looks like the menus build drawn or built. Unsure if that's relevant.
Any idea what I could do to make it work, thanks?
Related question: does Gens KMod++ save the location and visibility of windows? Meaning if I start the application, open a few debugging windows, place them where I like, and then close the application, do the windows reappear where they were when I reopen it?
Thanks!
DJCC
I know this is probably not the typical setup, but I'm running Windows XP in Virtual Box on Mac OS X Lion. I've been using Gens KMod so far but after reading good things about Gens KMod++ I wanted to try it out. Unfortunately, it's not working right for me.
The application opens but clicking on the menu bar doesn't reveal any menus. But if I go an resize the application window, I can see that the menu I clicked on is actually there but is placed behind the window. Very strange.
I've set the desktop to 16 bit colour. Setting it to 24 or 32 gives me a weird floating black square that doesn't move that overlaps the application. So I keep it at 16 bit colour.
During application startup, there are lots of flashing windows at the top left hand corner of the screen. Looks like the menus build drawn or built. Unsure if that's relevant.
Any idea what I could do to make it work, thanks?
Related question: does Gens KMod++ save the location and visibility of windows? Meaning if I start the application, open a few debugging windows, place them where I like, and then close the application, do the windows reappear where they were when I reopen it?
Thanks!
DJCC