Dump sequential channels

For anything related to sound (YM2612, PSG, Z80, PCM...)

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Okie
Interested
Posts: 10
Joined: Wed Jun 30, 2021 7:31 pm

Dump sequential channels

Post by Okie » Wed Jun 30, 2021 9:08 pm

With Regen and Gens Kmod you can dump a channel in that instant of time. If I want to see how a noise is created that's longer than that one instant, how could I dump sequence from a channel for a short period time. Example I dump it in sequence for the length of the sound effect.

cero
Very interested
Posts: 302
Joined: Mon Nov 30, 2015 1:55 pm

Re: Dump sequential channels

Post by cero » Thu Jul 01, 2021 5:48 am

Presumably you should dump a VGM (however that's done) and look at it in an editor like Deflemask.

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