Monster World IV [T-de]
Moderator: BigEvilCorporation
Re: Monster World IV [T-de]
I've solved the problem with the CREDITS in the meantime
Stipid mistake - My strings were longer and overwriting the area from 0x034E8E (0x05EF) which is where the <SPACE> char comes from. Found out in the plane-viewer in GENS.
Now I write my strings into blank space and recalculate the corresponding pointers -> problem solved!
Stipid mistake - My strings were longer and overwriting the area from 0x034E8E (0x05EF) which is where the <SPACE> char comes from. Found out in the plane-viewer in GENS.
Now I write my strings into blank space and recalculate the corresponding pointers -> problem solved!
Re: Monster World IV [T-de]
BTW.
Did you ever see the wip-spritesheet photos of Maki Ohzora on Twitter?
https://twitter.com/maki_ohzora/status/ ... 9941906432
Also check out her twitter-banner
Did you ever see the wip-spritesheet photos of Maki Ohzora on Twitter?
https://twitter.com/maki_ohzora/status/ ... 9941906432
Also check out her twitter-banner
Re: Monster World IV [T-de]
Fixed the Animation Speed in the intro by modifying the table that starts at 0x02C760, thanks to Furrtek for pointing me in the right direction.
Re: Monster World IV [T-de]
I made a dedicated pcb for my release, based on Sonic 3 with FRAM, no battery required.
It features 16 save-slots through DIP switch setting.
It features 16 save-slots through DIP switch setting.
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- Very interested
- Posts: 208
- Joined: Mon Jun 25, 2007 7:19 pm
- Location: Besançon,France
- Contact:
Re: Monster World IV [T-de]
Very good works, clever use of fram.
Re: Monster World IV [T-de]
Thank You!
Prototypes and parts have been ordered.
The translation is in its final phase now.
If all goes smoothly I expect to reach the goal within this summer
My translation-sytem is not limited to one language - if anybody is interested in other languages and capable of correct grammar and good texting, please get in touch!
Prototypes and parts have been ordered.
The translation is in its final phase now.
If all goes smoothly I expect to reach the goal within this summer
My translation-sytem is not limited to one language - if anybody is interested in other languages and capable of correct grammar and good texting, please get in touch!
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- Interested
- Posts: 19
- Joined: Sat Jul 11, 2009 12:02 pm
Re: Monster World IV [T-de]
Is it possible to give your translation a try? I have a Repro based on the VC Rom and like to test it on my retron 5.
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- Interested
- Posts: 19
- Joined: Sat Jul 11, 2009 12:02 pm
Re: Monster World IV [T-de]
so any news here? Would really love to get my hands on the final german version.
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- Interested
- Posts: 19
- Joined: Sat Jul 11, 2009 12:02 pm
Re: Monster World IV [T-de]
so this is dead?
Re: Monster World IV [T-de]
Far from dead...
Sorry, it's been a long time without any progress or updates.
I got married in the meantime
I'm all set on the software-side.
Right now I'm ordering the final PCBs, the manuals, labels and some nice gimmicks like postcards and posters...
I'll try to keep you informed as soon as things get serious.
Sorry, it's been a long time without any progress or updates.
I got married in the meantime
I'm all set on the software-side.
Right now I'm ordering the final PCBs, the manuals, labels and some nice gimmicks like postcards and posters...
I'll try to keep you informed as soon as things get serious.
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- Interested
- Posts: 19
- Joined: Sat Jul 11, 2009 12:02 pm
Re: Monster World IV [T-de]
nice to hear! i just sent you an PM.