Hi guys!
Just a generic question relating SGDK & C language.
Does SGDK use resource files & headers specifically through choice in order to compile in the right output or because of C language standards??
Relating to my other thread
viewtopic.php?f=19&t=2911
I seem to have an issue where Code::Blocks doesnt know how to deal with my file path structure correctly & after rescomp'ing my resource files causes strange errors
Is it possible I could just externally link them with a manually written header file rather than using a .res file as a go between?
My laymen mind is figuring it works in the following process:#
Main.c compiles
Follows resource files & processes them via rescomp.exe
Outputs a headerfile?
Follows calls to header files and looks for definitions of external files?
Could we not bypass the whole resource file & call an external file via a header or even just call it through main.c?
Many thanks!
C relative header files vs resource files
Moderator: Stef
C relative header files vs resource files
To be this good takes ages, To be this good takes Stef, Kanedafr, ChillyWilly & everyone who has helped me discover what hardwork is!
Dive into the SpritesMind!
Dive into the SpritesMind!