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Is there such thing...

Posted: Mon Dec 11, 2006 2:02 pm
by TmEE co.(TM)
Saturday I built a tiny 256KB (2Mbit) SRAM cartridge for use with my MD cart R/W device and MD itself. I tried to run some of my demos on MD but they didn't run as I forgot to add 'write "SEGA" to reg' code in them and sources got lost. Then I wrote a TMSS patcher which puts 'write "SEGA" to reg' code in the ROM image. I wonder is anyone else done such thing ???
I believe it is useful for these unlicensed games that won't run on TMSS systems (newer MD1, MD2, MD3?).
All available at my sites MD section

Re: Is there such thing...

Posted: Mon Dec 11, 2006 3:17 pm
by plee
TmEE co.(TM) wrote:Saturday I built a tiny 256KB (2Mbit) SRAM cartridge for use with my MD cart R/W device and MD itself. I tried to run some of my demos on MD but they didn't run as I forgot to add 'write "SEGA" to reg' code in them and sources got lost. Then I wrote a TMSS patcher which puts 'write "SEGA" to reg' code in the ROM image. I wonder is anyone else done such thing ???
I believe it is useful for these unlicensed games that won't run on TMSS systems (newer MD1, MD2, MD3?).
All available at my sites MD section
I haven't seen/heard something like that, you could use a binary editor to fix the file. Question is whether it's worth creating an app to modify the ROM image or just do it a binary editor?

Posted: Mon Dec 11, 2006 5:54 pm
by TmEE co.(TM)
No need for any editors, I wrote a program for that. Just type SMDTMSSP name_of_the_rom.BIN and TMSS added. Never do it twice on a same file.

Posted: Mon Dec 11, 2006 8:04 pm
by plee
TmEE co.(TM) wrote:No need for any editors, I wrote a program for that. Just type SMDTMSSP name_of_the_rom.BIN and TMSS added. Never do it twice on a same file.
We're gonna need that "files" section :D

Posted: Tue Dec 12, 2006 10:37 am
by TmEE co.(TM)
Go ahead, use the files. My site won't go anywhere, it gets only bigger and bigger.