Search found 33 matches
- Sun Sep 06, 2015 7:50 pm
- Forum: Demos
- Topic: MD Coding compo (Ideas / Feasability)
- Replies: 11
- Views: 12287
Admittedly, Sega Genesis development is a little obscure. It depends entirely on what you're comparing it to. Arguably, the MegaDrive scene has more going for it than SNES and NES combined. Sure, in sheer numbers, NES probably wins, but as far as quality is concerned, MegaDrive rocks the scene. Har...
- Tue Sep 01, 2015 6:51 pm
- Forum: Demos
- Topic: Titus the Fox
- Replies: 4
- Views: 4705
Re: Titus the Fox
This one certainly takes me back. Fun fact: If you play Titus today, it will display the same message as the one seen in Prehistorik, which is something like "Woohoo, you're still playing *game title here* in 20XX. It was coded in 19XX on computer such and such". In the case of Titus the Fox, it act...
- Thu May 28, 2015 9:06 pm
- Forum: Demos
- Topic: wolfenstein demo for sega genesis
- Replies: 364
- Views: 485792
Well, it seems that only happens with Google Chrome, I tested with Internet Explorer and I can choose 240p and 144p. :? It's because Chrome forces the HTML5 player, while other browsers may use the Flash player instead. For me, Flash player is default under Firefox, but not under IE 11. Anyway, if ...
- Sat May 23, 2015 10:45 am
- Forum: Demos
- Topic: Papi Commando - Megadrive Edition - PROJECT DONE !
- Replies: 60
- Views: 43174
Demo Video: https://www.youtube.com/watch?v=PnTtvOKsoQs A suggestion, if I may. Get rid of the constant pinging. That sound is way too sharp, and would annoy many gamers. If it's supposed to represent the sound made by the hovering drones, searching for intruders, I would suggest something lower-pi...
- Sun Apr 26, 2015 7:39 am
- Forum: Demos
- Topic: Miniplanets
- Replies: 5
- Views: 5422
Miniplanets
Recently, over at TIG forums, Sik posted a couple of videos showing his MegaDrive project called Miniplanets. It's a really cute idea, so I hope he finishes it.
- Fri Mar 27, 2015 5:04 pm
- Forum: Demos
- Topic: Papi Commando - Megadrive Edition - PROJECT DONE !
- Replies: 60
- Views: 43174
- Wed Mar 11, 2015 6:09 pm
- Forum: Demos
- Topic: Please help to decide!
- Replies: 13
- Views: 8729
Re: Please help to decide!
Is it OK for you to see them in a game or it's too annoying and you will not be able to play such game having such artifacts? This largely depends on what the gameplay is going to look like, but if you want my opinion, the columns would be annoying. They would make the game look broken. It's not th...
- Wed Feb 18, 2015 10:25 pm
- Forum: Demos
- Topic: MtChocolate - Bakuon Kai 8 Demo
- Replies: 1
- Views: 3491
MtChocolate - Bakuon Kai 8 Demo
I came across this a while ago, but I was counting on an actual ROM release. It didn't happen [yet], but it still might be interesting to some. MtChocolate wrote this little demo / music disk thing for the eight edition of Bakuon Kai, which is a chiptune party held in Tokyo. https://dl.dropboxuserco...
- Wed Feb 18, 2015 4:40 pm
- Forum: Demos
- Topic: Starr Mazer - Sega Genesis / Mega Drive - SGDK
- Replies: 2
- Views: 3511
- Fri Oct 24, 2014 7:27 pm
- Forum: Demos
- Topic: Chuchu rocket MD
- Replies: 17
- Views: 25109
Is it yet possible to find this ROM somewhere? The final game has been released for Sega / Mega CD under the title Mighty Mighty Missile and can be bought here . There is no freeware ROM for it, aside from the demos. Links in the original post are dead, but search for it by the final title and I'm ...
- Wed Aug 27, 2014 8:35 pm
- Forum: Demos
- Topic: SF2 sound patch
- Replies: 6
- Views: 5046
- Fri Sep 02, 2011 11:35 pm
- Forum: Demos
- Topic: Japan is back ! Woman at work!
- Replies: 15
- Views: 22052
- Fri Sep 02, 2011 10:38 pm
- Forum: Demos
- Topic: Japan is back ! Woman at work!
- Replies: 15
- Views: 22052
I played the Pringles game recently, and damn, is it addictive or what? You just have to play until you get an "A" on all stages. Too bad it's so short and there's no music. This could have easily been a genuine game back in MD's heyday. After all, we've had Cool Spot and the McDonald's game [which ...
- Fri Sep 02, 2011 9:31 pm
- Forum: Demos
- Topic: Game release, Uwol - Quest For Money
- Replies: 36
- Views: 42464
- Thu Sep 01, 2011 4:43 pm
- Forum: Demos
- Topic: Game release, Uwol - Quest For Money
- Replies: 36
- Views: 42464
It also happens in a lot of commercial games, albeit only on overscan. The very reason I reported this was because it was visible during gameplay. Plus, in NTSC mode it appears on the gameplay area, not off screen. Also, like I said before, this effect wasn't as visible in the Kolobok hack, which I...