Search found 169 matches
- Tue Sep 11, 2012 7:25 pm
- Forum: Sound
- Topic: TFM/VGM Music Maker went bye bye?
- Replies: 2
- Views: 3467
- Tue Sep 11, 2012 5:36 pm
- Forum: SGDK
- Topic: Sega Genesis Dev Kit (SGDK)
- Replies: 852
- Views: 1124642
Wow, awesome. thanks! I was sure to read somewhere bitmap mode was using 2 planes, but it was APLANE scrolling maybe, this open doors. About the DMA hitting PCM, I had read it in another thread, thats why I've doubt about the whole things, I'll go to the low access road as you say. Will need some te...
- Tue Sep 11, 2012 3:53 pm
- Forum: SGDK
- Topic: Sega Genesis Dev Kit (SGDK)
- Replies: 852
- Views: 1124642
Ok, going to make another demo using the SGDK, but this time with hardware usage. Since it'll mix planes/sprites & bitmap mode, is there some things to be aware of when switching modes ? (shutdown the screen, PCM music troubles, etc...). Here is a sample to show the incorrect load behavior when send...
- Thu Sep 06, 2012 7:44 pm
- Forum: SGDK
- Topic: Sega Genesis Dev Kit (SGDK)
- Replies: 852
- Views: 1124642
- Wed Sep 05, 2012 5:52 pm
- Forum: SGDK
- Topic: Sega Genesis Dev Kit (SGDK)
- Replies: 852
- Views: 1124642
- Wed Sep 05, 2012 5:49 pm
- Forum: SGDK
- Topic: Sega Genesis Dev Kit (SGDK)
- Replies: 852
- Views: 1124642
- Mon Sep 03, 2012 6:58 pm
- Forum: Demos
- Topic: BadApple... again :)
- Replies: 137
- Views: 104729
- Wed Aug 29, 2012 10:42 pm
- Forum: Blabla
- Topic: Show us your genesis/mega-drive!
- Replies: 21
- Views: 14205
Zombie
Ok, here is our megadrive demo : http://www.pouet.net/prod.php?which=59780
It's framebuffer only, I forgot to write it in the nfo, but the goal wasn't to pollute with some "zero polys zero shaders" things.
Thanks again to Stef and to this nice community !
It's framebuffer only, I forgot to write it in the nfo, but the goal wasn't to pollute with some "zero polys zero shaders" things.
Thanks again to Stef and to this nice community !
- Sun Aug 12, 2012 1:36 pm
- Forum: SGDK
- Topic: Sega Genesis Dev Kit (SGDK)
- Replies: 852
- Views: 1124642
- Tue Aug 07, 2012 9:34 pm
- Forum: SGDK
- Topic: Sega Genesis Dev Kit (SGDK)
- Replies: 852
- Views: 1124642
- Tue Aug 07, 2012 9:25 pm
- Forum: SGDK
- Topic: Sega Genesis Dev Kit (SGDK)
- Replies: 852
- Views: 1124642
- Tue Aug 07, 2012 8:42 pm
- Forum: SGDK
- Topic: Sega Genesis Dev Kit (SGDK)
- Replies: 852
- Views: 1124642
- Tue Aug 07, 2012 7:42 pm
- Forum: SGDK
- Topic: Sega Genesis Dev Kit (SGDK)
- Replies: 852
- Views: 1124642
Ok got the demo looping, indeed Mem_Free works, I kind of notice slowdown after some loops but I guess it comes from something in my code. I'll retry the reset thing, and maybe share you the whole stuff if you wanna take a look (or even use stuff after the release). Glad to be helped! (and help if I...