Search found 745 matches

by HardWareMan
Sat Apr 12, 2008 8:51 am
Forum: Regen
Topic: Old Regen pages
Replies: 547
Views: 782162

First off, you're doing a word write to an odd address, which is in the subroutine at $0002F0 (right after the main loop). Specifically, here: 00032A : 30fc 0011 : move.w #0x0011, (a0)+ ; a0 = 00ff038e 00032E : 10fc 0080 : move.b #0x80, (a0)+ ; a0 = 00ff0390 000332 : 30fc 0000 : move.w #0x0000, (a0...
by HardWareMan
Mon Apr 07, 2008 12:02 pm
Forum: Regen
Topic: Old Regen pages
Replies: 547
Views: 782162

Just plain solid space from $000000 to $9FFFFF. I could easily support this game using the code used to support unlicensed games if it just used 68k for accessing that address space. But it also uses z80 banking to access that. AFAIK, all the unlicensed games use 68k for protection and/or special b...
by HardWareMan
Sun Apr 06, 2008 3:20 pm
Forum: Regen
Topic: Old Regen pages
Replies: 547
Views: 782162

King Of Chaos wrote:
P.S. I wish to input my vote to have Ultimate Mortal Kombat Trilogy supported. You can probably do this with a switch in the INI settings just for that game.
If that hack used bank switching, it'd work in Kega and probably Regen too.
No, it does not. Just plain solid space from $000000 to $9FFFFF.
by HardWareMan
Sun Mar 30, 2008 10:11 am
Forum: Regen
Topic: Old Regen pages
Replies: 547
Views: 782162

AamirM wrote:You can turn them off by disabling "Misc->Show Messages" option from the menu.
It is possible when folder "FONTS" is present and contain 2 BMP files.
AamirM wrote:Also are you using Forceware 93.71 drivers?
Exactly
by HardWareMan
Sun Mar 30, 2008 8:56 am
Forum: Regen
Topic: Old Regen pages
Replies: 547
Views: 782162

AamirM wrote:Are you trying to turn off the messages?
How can I do this, if it crashes right after showing it window? I just copy "FONT" folder from another copy of Regen.
by HardWareMan
Sun Mar 30, 2008 4:00 am
Forum: Regen
Topic: Old Regen pages
Replies: 547
Views: 782162

AamirM wrote: Can you test if the lowpass filter bug happens on the version available from here?
Yes, it happens. And bug with system message at 32 bit depth.
BTW, if I run emulator without "FONT" folder - it crashes.
by HardWareMan
Sat Mar 29, 2008 4:53 pm
Forum: Regen
Topic: Old Regen pages
Replies: 547
Views: 782162

What is your desktop depth set to? Also, did it happen in 0.6? Always 32 bit. I have not tested 0.6 version. My configuration: Intel Celeron D 3GHz, 1Gb RAM, GeForce 7300GT 1280x1024@75Hz DVI LCD, Sound Blaster Audigy MP3 Player+ SB0090, Windows XP SP2 Corporate RUS. BTW, the Duck Tale music in you...
by HardWareMan
Sat Mar 29, 2008 3:00 pm
Forum: Regen
Topic: Old Regen pages
Replies: 547
Views: 782162

Could you please copy-paste the "Video" section of the config file(regen.ini)? I use default configuration (just download and run it as is). [Video] WindowSize=2 VSync=0 VideoPlugin=-1 TurboMode=0 FastBlit=0 Stretch=0 DisableSpriteLimit=0 BTW, Can I get the program you are running in the emulator? ...
by HardWareMan
Sat Mar 29, 2008 9:44 am
Forum: Regen
Topic: Old Regen pages
Replies: 547
Views: 782162

WOW. Very impressive! But it's still have bugs:

1. Whats wrong with message font? Since version 0.7 this bug have not corrected.
Image
2. Option "Lowpass Filter" do this terrible thing:
http://rapidshare.com/files/103238069/Bug.mp3.html
by HardWareMan
Sat Mar 29, 2008 5:20 am
Forum: Regen
Topic: Old Regen pages
Replies: 547
Views: 782162

Breakpoints to access at address are usually called memory watches. From my experience, memory watch is just that. To keep a display of a certain byte/word/whatever of an address. Breakpoint!=watch, though I'm sure some debugger somewhere switches around the terminology. Yeah. Watch - it's for simp...
by HardWareMan
Wed Mar 26, 2008 4:48 pm
Forum: Regen
Topic: Old Regen pages
Replies: 547
Views: 782162

Please add multiple breakpoints and memory watches in debugger. A fully endorse. However, breakpoint for access at address will be more useful than breakpoint on PC. Very ask this. For example, if breakpoint to access to memory $FF0001, a0=$FF0000, then the opcode move.l d1,$0001(a0) will breakpoin...
by HardWareMan
Sat Mar 15, 2008 3:53 pm
Forum: Sound
Topic: 68000 ram access from z80 ?
Replies: 41
Views: 36949

Yes, pity that the Z80 can't do simple access to M68K RAM. I think this is all becouse they were to want to use DRAM (all the necessary signals and mode chipset is also available), and DRAM is difficult to synchronize with M68K, let alone for independ Z80. But with the ROM all simple - it always giv...
by HardWareMan
Sat Mar 15, 2008 3:13 pm
Forum: Regen
Topic: Old Regen pages
Replies: 547
Views: 782162

but on cartridge, PROM have always size factor of 2, no ? in this case, 300000-3FFFFF area would return 0x00 or 0x FF? Every cartrige do this different way. It can be full-size PROM with free space filled by same byte (usually 0xFF). I test one cartrige with 2 PROMs, first one was $200000, second -...
by HardWareMan
Sat Mar 15, 2008 8:41 am
Forum: Regen
Topic: Old Regen pages
Replies: 547
Views: 782162

Hi, I forgot to mention that it will be a different build of Regen because the debugging features are slowing down the emulation. For me, it's does not matter. I don't care about perfect speed when debugging some things. But, it must be quite fast or close to realtime, because when you trying to ca...
by HardWareMan
Sat Mar 15, 2008 7:46 am
Forum: Regen
Topic: Old Regen pages
Replies: 547
Views: 782162

... Most of the debugging things Shiru and HardWareMan mentioned are already under progress and you will be seeing them soon. WOW! Can't wait for this! BTW About mirroring. The ROM size could not be a multiple of 2^. Therefore, we should do "AND" not by size-1, but by the number of bits used in add...