Search found 57 matches

by elusive
Thu Dec 03, 2015 9:37 pm
Forum: Tools
Topic: New Mega Drive/Genesis compiler in the works!
Replies: 8
Views: 9521

Re: New Mega Drive/Genesis compiler in the works!

I hope when you release this, the asm output will be clean and reasonable. BEX, I believe, had a constant issue with nonsensical asm output, with code that was redundant, terrible and utterly unoptimized, or plain insane use of opcodes (such as addi.l #0,d0 as opposed to tst.l d0, or sub.l d0,d0 as...
by elusive
Mon Nov 30, 2015 9:18 pm
Forum: Tools
Topic: New Mega Drive/Genesis compiler in the works!
Replies: 8
Views: 9521

Re: New Mega Drive/Genesis compiler in the works!

Hey everyone! For those interested in this project, I released an alpha build last night: http://www.second-dimension.com/secondbasic.zip Included with the installation are a handful of examples and the user guide/command reference. I recommend installing to a folder outside of the Program Files fol...
by elusive
Tue Nov 24, 2015 9:04 pm
Forum: Tools
Topic: New Mega Drive/Genesis compiler in the works!
Replies: 8
Views: 9521

Re: New Mega Drive/Genesis compiler in the works!

I like assembly, but I also like BASIC. I hope your project is a great success! 8) Thanks :) I was going to post an update here the other night, but it was getting late after a few other forum updates (and then dental surgery yesterday), so here's the update: I have arrays working now (which was a ...
by elusive
Mon Nov 23, 2015 2:33 am
Forum: Tools
Topic: New Mega Drive/Genesis compiler in the works!
Replies: 8
Views: 9521

Re: New Mega Drive/Genesis compiler in the works!

Arrays are now supported/functional :D Here's a video using some more commands than the previous video: https://youtu.be/R1PvJxevEKU The code from the video: DIM b(1,2,3,4) AS INTEGER b(1,2,0,0) = 50 b(1,2,0,0) = b(1,2,0,0) + 1 LOADTILES MyTiles,295,100 PALETTES sdpal,0,0,16,224 RELOAD logoscreen FO...
by elusive
Thu Nov 19, 2015 10:39 pm
Forum: Tools
Topic: New Mega Drive/Genesis compiler in the works!
Replies: 8
Views: 9521

Re: New Mega Drive/Genesis compiler in the works!

I hope when you release this, the asm output will be clean and reasonable. BEX, I believe, had a constant issue with nonsensical asm output, with code that was redundant, terrible and utterly unoptimized, or plain insane use of opcodes (such as addi.l #0,d0 as opposed to tst.l d0, or sub.l d0,d0 as...
by elusive
Thu Nov 19, 2015 9:34 pm
Forum: Tools
Topic: New Mega Drive/Genesis compiler in the works!
Replies: 8
Views: 9521

Re: New Mega Drive/Genesis compiler in the works!

One other thing I wanted to mention: Stef gave the go-ahead to use his XGM Driver as the built in music and sound effects driver for this compiler :D
by elusive
Thu Nov 19, 2015 9:31 pm
Forum: Tools
Topic: New Mega Drive/Genesis compiler in the works!
Replies: 8
Views: 9521

New Mega Drive/Genesis compiler in the works!

Hey everyone! Over the last few weeks, I've been working on a new Genesis/Mega Drive compiler. I know most of you here prefer C or ASM, so this may disappoint you a little bit, but it's a BASIC compiler called Second Basic. *dodges a tomato or 12* :P Don't get me wrong, I know C is generally a bette...
by elusive
Wed Oct 08, 2014 8:48 pm
Forum: Megadrive/Genesis
Topic: Classic / Mega Everdrive
Replies: 7
Views: 5943

I had both versions of the Everdrive, and if you're into playing Sega CD games (especially ones that require a RAM cart like Shining Force CD), the Mega Everdrive wins in my book. I'm not familiar with the UMDK (just learned about it because of this thread, actually), but from the sounds of it, it s...
by elusive
Fri May 09, 2014 7:34 pm
Forum: Cartridge
Topic: Genesis cartridge
Replies: 3
Views: 10712

I'm working with a friend on another forum to get 2mb flash rom boards with SRAM made, and have a custom programming adapter for them. Unfortunately it will require an actual programmer. I also have pcbs that support 2 and 4 MB EPROMs that don't require rewiring, so if you have a 42 pin socket and E...
by elusive
Fri May 02, 2014 1:27 pm
Forum: Megadrive/Genesis
Topic: I want to make a sega megadrive fps.
Replies: 3
Views: 3943

It could be a good idea to talk with gasega68k too, do you want to develop your own engine ? gasega68k put many time and hard work in its engine and so is pretty optimized. Indeed, gasega68k's engine is amazing. Like people said over on Sega-16, do you have any experience with programming, and if s...
by elusive
Fri Mar 28, 2014 6:57 pm
Forum: Demos
Topic: ROM release for Fix-It Felix Jr.
Replies: 4
Views: 7780

Thanks Tiido! Very awesome of you to host it :)
by elusive
Fri Mar 28, 2014 3:56 pm
Forum: Demos
Topic: ROM release for Fix-It Felix Jr.
Replies: 4
Views: 7780

ROM release for Fix-It Felix Jr.

Hey everyone, a while back I did a release of Fix it Felix Jr. and I released the rom earlier this week. I hope everyone enjoys it :) Here's the download link: http://www.sendspace.com/file/tjg0h1 Thanks for checking it out :) Here's some cheat codes: Extra Time: A C C Right Up A Left Marathon Mode:...
by elusive
Wed Apr 17, 2013 1:27 pm
Forum: Hardware
Topic: Everdrive vs Mega Everdrive?
Replies: 4
Views: 6655

I believe the Mega Everdrive supports roms that are over 4MB. I know there are a few hacks out there of games, like Mortal Kombat, that will only play in emulator due to size, until the Mega ED came out.
by elusive
Wed Dec 26, 2012 4:30 pm
Forum: Tools
Topic: The next generation...
Replies: 13
Views: 10006

This is awesome :D

Is there going to be an instrument editor as well? Can't wait to test this out :)
by elusive
Sat Dec 01, 2012 2:21 pm
Forum: Demos
Topic: Goplanes
Replies: 194
Views: 123115

Great job on the cast so far!