Search found 118 matches
- Thu Sep 05, 2019 6:10 pm
- Forum: SGDK
- Topic: KGens Debug
- Replies: 5
- Views: 8538
KGens Debug
Hi! I don't know what ' Spy:00200 Reg. 15 : an auto increment data of 0 is a bad idea! ' means. Is it critical? Lines 2, 3 and 4. Thank you! gens_KMod.log *******************rom Spy:00200 Reg. 0 : bit 2 must be 1 Spy:00001 Reg. 7432640 : bit 2 must be 1 Spy:00200 Reg. 15 : an auto increment data of ...
- Wed Sep 04, 2019 1:14 am
- Forum: SGDK
- Topic: Need Remove All Sprites from VDP
- Replies: 9
- Views: 10950
Re: Need Remove All Sprites from VDP
Thank you.
- Mon Sep 02, 2019 7:56 pm
- Forum: SGDK
- Topic: Need Remove All Sprites from VDP
- Replies: 9
- Views: 10950
Re: Need Remove All Sprites from VDP
What is shown on screen? I don't see it at screen, I see on Gens VDP sprites list (Gens > CPU > Debug > Genesis > VDP Sprites). Thank you. Errrr that's exactly what the function is supposed to do then. It doesn't matter if the table is fully cleared as long as the player doesn't see any sprites on ...
- Mon Sep 02, 2019 5:08 pm
- Forum: SGDK
- Topic: Need Remove All Sprites from VDP
- Replies: 9
- Views: 10950
Re: Need Remove All Sprites from VDP
I want do release a sprite and replace it with another sprite. Please, tell me if the code bellow is a good pratice. SPR_releaseSprite(arrRope[lastIndex]); arrRope[lastIndex] = SPR_addSpriteSafe(&rope_2_32, shootStartX_p1 + 1, shootStartY_p1 - 2 - (lastIndex * 32) - 32, TILE_ATTR(PAL1, FALSE, FALSE,...
- Mon Sep 02, 2019 5:00 pm
- Forum: SGDK
- Topic: Need Remove All Sprites from VDP
- Replies: 9
- Views: 10950
- Sun Sep 01, 2019 1:27 pm
- Forum: SGDK
- Topic: Need Remove All Sprites from VDP
- Replies: 9
- Views: 10950
Need Remove All Sprites from VDP
I want to remove all sprites from VDP, but i still see them.
My code:
Can someone help me?
Thank you!
My code:
Code: Select all
//SPR_reset();
//SPR_clear();
VDP_resetSprites();
VDP_updateSprites(0, FALSE);
//SPR_defragVRAM();
VDP_clearPlan(PLAN_A, TRUE);
VDP_clearPlan(PLAN_B, TRUE);
Thank you!
- Thu Aug 29, 2019 6:58 pm
- Forum: SGDK
- Topic: NM2WCH error / crash
- Replies: 2
- Views: 8283
NM2WCH error / crash
Not working anymore
NM File
Thank you!
Code: Select all
D:/SGDK/bin/nm2wch D:/Genesis/ProjetoVS/out/rom.nm D:/Genesis/ProjetoVS/out/rom.wch
- Fri Aug 23, 2019 5:33 pm
- Forum: SGDK
- Topic: I Need tips with animations
- Replies: 6
- Views: 5976
Re: I Need tips with animations
Thank you!
- Fri Aug 23, 2019 12:29 pm
- Forum: SGDK
- Topic: I Need tips with animations
- Replies: 6
- Views: 5976
Re: I Need tips with animations
I want to show the defeat animation (6 frames) one time and hide the sprite.
- Thu Aug 22, 2019 8:39 pm
- Forum: SGDK
- Topic: I Need tips with animations
- Replies: 6
- Views: 5976
Re: I Need tips with animations
I found this way to make it works, i don't know if this is the best. Thanks Stef. if(arrEnemyFrame[enemyIndex] == 0) { arrEnemies[enemyIndex]->timer = 0; SPR_setAnimAndFrame(arrEnemies[enemyIndex], ANIM_PIRATE_DIE, 0); arrEnemyFrame[enemyIndex] ++; } else { if (arrEnemyFrame[enemyIndex] == (arrEnemi...
- Thu Aug 22, 2019 4:18 pm
- Forum: SGDK
- Topic: I Need tips with animations
- Replies: 6
- Views: 5976
I Need tips with animations
Hi, i need to improve my code. I need to know two things. 1 - Show an animation just one time, without loop. if(arrEnemyFrame[enemyIndex] == 0) { arrEnemies[enemyIndex]->timer = 0; SPR_setAnimAndFrame(arrEnemies[enemyIndex], ANIM_PIRATE_DIE, 0); arrEnemyFrame[enemyIndex] ++; } else { if (arrEnemyFra...
- Mon May 27, 2019 4:58 pm
- Forum: Demos
- Topic: Mega Goof Troop
- Replies: 10
- Views: 17229
- Sat May 25, 2019 10:13 pm
- Forum: SGDK
- Topic: Sega Genesis Dev Kit (SGDK)
- Replies: 852
- Views: 1184025
- Sat May 25, 2019 12:24 am
- Forum: Demos
- Topic: Mega Goof Troop
- Replies: 10
- Views: 17229
Re: Goof Troop UNNOFICIAL v0.16 (Demo) - SGDK - Sega Genesis / Mega Drive
Thank you.
Link fixed.
Link fixed.
- Fri May 24, 2019 7:14 pm
- Forum: Demos
- Topic: Mega Goof Troop
- Replies: 10
- Views: 17229
Mega Goof Troop
VIDEO and Download
https://www.youtube.com/watch?v=3pDaD4EVMpk
2 Players
Need improve color paletes
Please report bugs.
Music by
Edson Leal Jr. (elj_)
https://www.youtube.com/watch?v=3pDaD4EVMpk
2 Players
Need improve color paletes
Please report bugs.
Music by
Edson Leal Jr. (elj_)