Search found 211 matches
- Fri Feb 07, 2014 5:57 am
- Forum: Megadrive/Genesis
- Topic: reset the z80 twice in one prod? whaaaaa?
- Replies: 8
- Views: 5996
Oh hi there. We've released v1.1. Û V1.1 *final* cart edition Û Û .released on 20th December 2013 Û Û .now with full NTSC support Û Û .improved pcm audio player Û Û .lightning sphere reflection Û Û .increased 3D object renderer size Û Û .many more bugfixes, tweaks and improvements! Û Pouet Download ...
- Thu Nov 07, 2013 4:02 pm
- Forum: Tools
- Topic: BlastEm - Yet another Genesis emulator
- Replies: 63
- Views: 41069
Well I figured out the main problem with Overdrive. ld (hl), h was busted due to an error in the way I'm compensating for the limitations on use of the high 8-bit regs (AH, BH, CH and DH) in x86-64. My code generator inserts a rotate on the appropriate word-sized reg when I need to access the upper...
- Wed Nov 06, 2013 11:16 am
- Forum: Tools
- Topic: BlastEm - Yet another Genesis emulator
- Replies: 63
- Views: 41069
Awesome work. Judging by this: Homebrew Compatibility Day Trip - 3D cube section is skipped MDEM 2011 - Video freezes in the 10-channel mode section Overdrive - Sounds is rather messed up, freezes shortly after the Titan logo Elite - Game freezes as soon as it starts and flashes weird colors it need...
- Thu Oct 17, 2013 11:32 am
- Forum: Demos
- Topic: Datastorm 2014 Invitation
- Replies: 5
- Views: 5351
- Sun Sep 29, 2013 1:55 pm
- Forum: Demos
- Topic: Unlucky Pony for SegaCD
- Replies: 9
- Views: 14830
- Sun Sep 29, 2013 3:52 am
- Forum: Sound
- Topic: interview with oerg866!
- Replies: 9
- Views: 11353
What an amazing demo! Along with OP's day trip it's the best thing I saw for Genesis. From my point of view, I am amazed to see what this machine is capable of. In the interview he said he started with BASIC for Genesis. So, did they use it for all of the work? No, I ditched BASIC a long time ago. ...
- Sun Sep 29, 2013 3:51 am
- Forum: Demos
- Topic: Unlucky Pony for SegaCD
- Replies: 9
- Views: 14830
- Thu Aug 22, 2013 7:41 am
- Forum: Demos
- Topic: wolfenstein demo for sega genesis
- Replies: 364
- Views: 464602
Just out of interest, as it's says it's RGB capture, how was it made? Is that using some hardware that TmEE is credited with? No, we used one of these: http://www.startech.com/AV/Converters/Video/PCI-Express-HD-Video-Capture-Card-1080p-HDMI-DVI-VGA-Component~PEXHDCAP Affordable and just a great pie...
From looking at how other emu handle it, I would guess this one is using CRAM + VSRAM (or Name Table registers ?) updates during HBLANK, I think Fusion/Regen handle CRAM but not the others (it's not very complicated to support it but afaik only needed for one commercial game, i.e Batman & Robin) It...
I have just flashed it to my Tototek cartridge as soon as I arrived home. First I tried running it at 60 Hz (NTSC) mode, but I noticed some scanline effects did not work, so I tried again at 50 Hz. Now effects were working, but when the demo got to the 512 colour screen, the screen showed the "your...
I have just flashed it to my Tototek cartridge as soon as I arrived home. First I tried running it at 60 Hz (NTSC) mode, but I noticed some scanline effects did not work, so I tried again at 50 Hz. Now effects were working, but when the demo got to the 512 colour screen, the screen showed the "your...