Search found 117 matches
- Mon Jun 17, 2013 1:45 pm
- Forum: SGDK
- Topic: [SOLVED] SGDK - Parallax + Vertical Scroll (tearing issue)
- Replies: 14
- Views: 10819
any pointers or sample code somewhere to get me going? According to the explanations I understand something like this but not sure where to place VDP_waitVSync() _voidCallback *VIntCallback ( ) { VDP_setVerticalScroll ( ... ); // other VDP updates return 0; } int main ( ) { SYS_setInterruptMaskLeve...
- Tue Jun 04, 2013 9:50 am
- Forum: Blabla
- Topic: What are you working on?
- Replies: 16
- Views: 12089
This is what I'm working on now https://twitter.com/MoonWatcherMD/statu ... 20/photo/1
- Tue Jun 04, 2013 9:38 am
- Forum: Blabla
- Topic: What are you working on?
- Replies: 16
- Views: 12089
- Mon May 20, 2013 3:11 pm
- Forum: SGDK
- Topic: Sega Genesis Dev Kit (SGDK)
- Replies: 852
- Views: 1191602
- Mon May 20, 2013 12:12 pm
- Forum: SGDK
- Topic: Sega Genesis Dev Kit (SGDK)
- Replies: 852
- Views: 1191602
The only suitable solution for that is Echo : http://segaretro.org/Echo http://gendev.spritesmind.net/forum/viewtopic.php?t=1186 Still the Echo integration in SGDK is rather poor and need some work. Another solution is to play music via the Z80 (MVS, TFM or VGM) and use the PSG from 68000 for SFX. ...
- Thu May 16, 2013 3:08 pm
- Forum: SGDK
- Topic: Sega Genesis Dev Kit (SGDK)
- Replies: 852
- Views: 1191602
- Thu Feb 14, 2013 9:38 am
- Forum: SGDK
- Topic: Sega Genesis Dev Kit (SGDK)
- Replies: 852
- Views: 1191602
Woohoo! Thank you so much.Stef wrote:Thanks ! I fixed the bug
You can download the last version here :
http://sgdk.googlecode.com/svn/trunk/bin/wavtoraw.exe
If you don't want to wait for the next SGDK release.
- Wed Feb 13, 2013 10:55 am
- Forum: SGDK
- Topic: Sega Genesis Dev Kit (SGDK)
- Replies: 852
- Views: 1191602
I uploaded some files here https://www.box.com/s/ykmdyp4mdwe9eunvkacpStef wrote:Have you some simple wav files leading to these problems ? I rewrote the tool so i am (unfortunately) not too surprised to hear about bugs...
- Fri Feb 01, 2013 10:02 am
- Forum: SGDK
- Topic: Sega Genesis Dev Kit (SGDK)
- Replies: 852
- Views: 1191602
- Wed Jan 23, 2013 2:43 pm
- Forum: Super 32X
- Topic: Cannonball on 32X ?
- Replies: 10
- Views: 13748
- Sat Dec 22, 2012 2:08 pm
- Forum: Megadrive/Genesis
- Topic: using a map created by MDPPY
- Replies: 12
- Views: 6776
I've been working in some scrolling functions. It doesn't works at 100% but may help you...
main.c - http://pastebin.com/q4ND2m3r
scroll.c - http://pastebin.com/zZdHEsgH
scroll.h - http://pastebin.com/DP9u3jBG
main.c - http://pastebin.com/q4ND2m3r
scroll.c - http://pastebin.com/zZdHEsgH
scroll.h - http://pastebin.com/DP9u3jBG
- Fri Nov 16, 2012 11:35 pm
- Forum: Demos
- Topic: Automatic VRAM tile allocation functions
- Replies: 1
- Views: 3135
May you noticed the single linked list uses u32 instead u16 . Well, that's because it is the only way I did it work and can't understand why. typedef struct _vram { u16 pos; // u16 !!! u16 tiles; // u16 !!! struct _vram *next; } VRAM; vram_new(246); // works vram_new(247); // 247 or higher fails Don...
- Fri Nov 16, 2012 11:16 pm
- Forum: Demos
- Topic: Automatic VRAM tile allocation functions
- Replies: 1
- Views: 3135
Automatic VRAM tile allocation functions
Here is a little code I've been using for a short time. Haven't tested it a lot but I feel it *works*. Title pretends to be self explanatory; it looks for room in the VRAM table and returns a position. That simple. Works with SGDK and hope it'll be useful for someone (newbies like me, I'm talking to...
- Sat Jun 30, 2012 12:24 am
- Forum: Demos
- Topic: I want to try run NES on Sega
- Replies: 16
- Views: 27002
Hello Mairtrus, what's time you will release some tool or experience to here? :lol: That will be very usefull help for everybody interested I have two finals in the next ten days, and after that, I will release everything (this time for real, I swear :D ). For keep the hype as high as possible, her...
- Thu May 24, 2012 12:03 am
- Forum: SGDK
- Topic: Sega Genesis Dev Kit (SGDK)
- Replies: 852
- Views: 1191602