Search found 478 matches

by r57shell
Fri Jun 07, 2013 5:28 pm
Forum: Tools
Topic: Using ImageMagick
Replies: 39
Views: 27116

Using ImageMagick

I don't know, why there is no such topic. So, I will be one who start it. Note: \ in the end of line, means to continue line Quantization and Color reducing Anyway, for one who interested in imagemagick way: First, to generate Genesis Colors, according to this : Put in file genesis_colormap.txt such...
by r57shell
Fri Jun 07, 2013 3:15 pm
Forum: Tools
Topic: Retro Graphics Toolkit
Replies: 117
Views: 180899

It will just change quantized colors in genesis ones.
by r57shell
Fri Jun 07, 2013 2:19 pm
Forum: Tools
Topic: Retro Graphics Toolkit
Replies: 117
Views: 180899

frederic wrote:It already exists:
http://www.imagemagick.org/Usage/quantize/#intro
Can you do reduce colors into Genesis colorspace with dithering.
I don't know how to do it in ImageMagick.
by r57shell
Thu Jun 06, 2013 7:49 am
Forum: Demos
Topic: GEMS Jukebox
Replies: 42
Views: 26733

Well, we learned a lot, you cleaned up your code, and added a nice exception debug screen. :D This screen already removed. I don't want to include this thing. I imagine it will allow loading and saving instruments? Loading - yes, but saving - how? It will support only notepad with pen :S. I can mak...
by r57shell
Wed Jun 05, 2013 11:17 pm
Forum: Demos
Topic: GEMS Jukebox
Replies: 42
Views: 26733

Those both seem to work. Oh god! It means, that all tests that we done - just for removing DMA bug and flash card bug. But while music playing, DAC may or may not sound. By default, priority of channel 15 is lowest. I use 15 channel for playing DAC. So, any another PCM will prevent DAC from playing...
by r57shell
Wed Jun 05, 2013 10:41 pm
Forum: Sound
Topic: VGM2PRE open beta
Replies: 7
Views: 7985

neologix, I think I understand you, but you misunderstand me.
FTI files that you generated goes from VGZ/VGM. My TFI files goes from internal sound driver data. So, it can be intersting to compare them.
by r57shell
Wed Jun 05, 2013 10:10 pm
Forum: Demos
Topic: GEMS Jukebox
Replies: 42
Views: 26733

I'm glad. If you know what I mean :D Now, I want ask to test. 1) I will wrap DMA again in gemsdmastart gemsdmaend, as it should be. It needs to prevent suspending of z80. 2) I want to try get deadlock. I thought that there was deadlock, but it can be just bug with flash card. 1) http://elektropage.r...
by r57shell
Wed Jun 05, 2013 9:48 pm
Forum: Sound
Topic: VGM2PRE open beta
Replies: 7
Views: 7985

I can send you packs of TFI or TYI from some games used by GEMS driver converted from internal data used by driver.
For comparing purposes.
Or you can do it yourself, if you locate and copy bank with instruments from game, and use my program "gems_instruments" on it.
by r57shell
Wed Jun 05, 2013 9:40 pm
Forum: Exodus
Topic: Making Exodus Open Source: What license model to use?
Replies: 38
Views: 51472

You are definitely mad. :D
by r57shell
Wed Jun 05, 2013 9:31 pm
Forum: Demos
Topic: GEMS Jukebox
Replies: 42
Views: 26733

Nothing to sorry about.
You have found bug in your soft :].
So, full speed ahead!
I will turn all things on.
http://elektropage.ru/r57shell/Player.bin
by r57shell
Wed Jun 05, 2013 9:24 pm
Forum: Demos
Topic: GEMS Jukebox
Replies: 42
Views: 26733

It seems like flashcart bug :D. Not full dump loaded.
I will add some FFFFF in the end.
http://elektropage.ru/r57shell/Player.bin
May be just last byte not readed. So this invalid instruction 4E FF or 4E 00. But in my ROM in the end 4E 75 = rts.
by r57shell
Wed Jun 05, 2013 8:40 pm
Forum: Demos
Topic: GEMS Jukebox
Replies: 42
Views: 26733

Ok, :twisted:. Test again. http://elektropage.ru/r57shell/Player.bin This is why working with pure ASM is pretty hard, tons of possible bugs on real hardware you don't notice on emulator. Strange, but making hacks in pure assembly is much easy than make something work from blank. Offtopic: is there ...
by r57shell
Wed Jun 05, 2013 7:28 pm
Forum: Demos
Topic: GEMS Jukebox
Replies: 42
Views: 26733

How can it be. I do nothing more with hardware. Only with RAM. Emulators don't emulate RAM? O_o. Anyway: roll back to worked version (without visualisation) + turned on another thing. I just want to locate where bug is, so I know now that it is visualisation bug. Previous time: drawing turned on, bu...
by r57shell
Wed Jun 05, 2013 5:48 pm
Forum: Demos
Topic: GEMS Jukebox
Replies: 42
Views: 26733

I'm tired :S
Dummy instead of func: http://elektropage.ru/r57shell/Player.bin
by r57shell
Wed Jun 05, 2013 12:31 pm
Forum: Demos
Topic: GEMS Jukebox
Replies: 42
Views: 26733

Playing with the selection, I noticed you don't check for less than 0 or more than the number of songs on the BGM field. I do checks. Just selection cycled. Weird... I can play two songs at once. I said about it in start of topic. Difference between BGM and SFX controls: BGM stops previous, SFX nop...