Did you have a syntaxe exemple for using the new rescomp.?
Thanks
Search found 208 matches
- Wed Feb 05, 2014 5:53 am
- Forum: SGDK
- Topic: struggling with loading bitmap
- Replies: 135
- Views: 84139
- Sat Feb 01, 2014 11:24 am
- Forum: Demos
- Topic: VGM Driver Update
- Replies: 38
- Views: 30582
i have tested this new driver's too.
First , thanks for your works , SGDK intégration seems to works very well
But i have also a little speed problem , here is my simple test rom :
http://sega4ever.power-heberg.com/tutod ... M_Test.zip
First , thanks for your works , SGDK intégration seems to works very well

But i have also a little speed problem , here is my simple test rom :
http://sega4ever.power-heberg.com/tutod ... M_Test.zip
- Sat Nov 02, 2013 10:28 am
- Forum: Hardware
- Topic: USB MegaDrive DevKit
- Replies: 32
- Views: 49438
- Fri Sep 13, 2013 7:48 pm
- Forum: Hardware
- Topic: EEprom 24C01 Simulation with Pic12F
- Replies: 1
- Views: 5064
EEprom 24C01 Simulation with Pic12F
Hi all,
i request your help about a project.
i have find krikzz documentation about Eeprom Emulation:
http://krikzz.com/pub/support/everdrive-md/gen_eeprom.pdf
and the official Sega pinout for 24C01 Mode 1:
http://sega4ever.power-heberg.com/Temp/02.gif
did you think the speed of a Pic is enough ...
i request your help about a project.
i have find krikzz documentation about Eeprom Emulation:
http://krikzz.com/pub/support/everdrive-md/gen_eeprom.pdf
and the official Sega pinout for 24C01 Mode 1:
http://sega4ever.power-heberg.com/Temp/02.gif
did you think the speed of a Pic is enough ...
- Sun Jul 07, 2013 7:46 am
- Forum: Hardware
- Topic: Interfacing the MD's Serial Ports to a PC
- Replies: 17
- Views: 16398
- Thu Jun 20, 2013 5:10 am
- Forum: SGDK
- Topic: Sega Genesis Dev Kit (SGDK)
- Replies: 853
- Views: 1485477
- Wed Jun 12, 2013 7:54 pm
- Forum: Tools
- Topic: Using ImageMagick
- Replies: 39
- Views: 35439
- Wed Jun 12, 2013 7:16 pm
- Forum: Tools
- Topic: Using ImageMagick
- Replies: 39
- Views: 35439
- Sun Jun 09, 2013 1:32 pm
- Forum: Tools
- Topic: Using ImageMagick
- Replies: 39
- Views: 35439
- Sun Jun 09, 2013 10:13 am
- Forum: Tools
- Topic: Using ImageMagick
- Replies: 39
- Views: 35439
- Sat Jun 08, 2013 7:29 pm
- Forum: Tools
- Topic: Using ImageMagick
- Replies: 39
- Views: 35439
- Wed May 01, 2013 4:40 pm
- Forum: Exodus
- Topic: So... how does it run on your system?
- Replies: 64
- Views: 221442
- Wed Apr 03, 2013 2:23 pm
- Forum: Sound
- Topic: FMDrive VST / YM2612 + Extended Vsti (Some News!)
- Replies: 35
- Views: 52784
- Sat Jan 19, 2013 7:05 pm
- Forum: Tools
- Topic: mega-happy-sprite now has load bmp support
- Replies: 34
- Views: 28897
I use paint shop pro for reduce color after the Xi magic dithering.
For Free software i think The Gimp can made that too.
maybe you can find some other solution here ( french link):
http://www.yaronet.com/posts.php?sl=&h=1&s=150367
For Free software i think The Gimp can made that too.
maybe you can find some other solution here ( french link):
http://www.yaronet.com/posts.php?sl=&h=1&s=150367
- Sat Jan 19, 2013 3:18 pm
- Forum: Tools
- Topic: mega-happy-sprite now has load bmp support
- Replies: 34
- Views: 28897