Hi, Sorry for bumping this thread but i have a question regarding /TIME. I work on a Multigame cartridge project and i want to use /TIME as an input for a PIC. The PIC will drive upper memory adress for bankswicth game. /TIME will be use as a clock counter.
If you use FPGA and a way for reconfigure it ( JTAG) we can made different configuration files.
Thats the way i use for my custom Flash card ( i share it soon )
Hi,
Maybe you should look into sram function in sgdk.
This function is written into asm directly so i think they can be included into your project easily.
Thanks for your fast reply.
By "large" i mean the max of a plan so yes i need to do some reloading.
Did you have some good exemple for doing that ?
I think it s a classic feature when you write a game.
Hi all, I post here because i need some information about map. Actually i'm able to display an home made map created with tiled. But the size of my map is the max witch can be displayed in a plan.
So i search a good way for displaying big map , i think the tilemap must be loaded dynamically in ...
Hi, Excuse for bumping this thread but i used Genny and Flstudio for making a VGM File with a midi file at start.
My VGM file not use any PCM at all , it's just three channel FM with some instrument ripped from TFM. here is the .vgm it seems to play fine with Winamp : http://sega4ever.power-heberg ...