Search found 141 matches

by SegaTim
Wed May 02, 2018 10:16 am
Forum: Demos
Topic: Kavinsky Nightcall song demo on hardware
Replies: 3
Views: 4795

Re: Kavinsky Nightcall song demo on hardware

Good work. Nice parallax.
by SegaTim
Sat Apr 28, 2018 10:19 am
Forum: Demos
Topic: Mega Marble World
Replies: 54
Views: 27054

Re: Mega Marble World

by SegaTim
Mon Apr 09, 2018 9:49 pm
Forum: Demos
Topic: Mega Quadro Pong
Replies: 6
Views: 5223

Re: Mega Quadro Pong

Release!

BUY ($44.75) - http://www.gooddealgames.com/inventory/ ... nesis.html

Only 20 copies.
Premiering at The Midwest Gaming Classic April 14th!
https://www.midwestgamingclassic.com

Image
by SegaTim
Wed Mar 21, 2018 3:20 pm
Forum: Demos
Topic: Mega Marble World
Replies: 54
Views: 27054

Re: Mega Marble World

mix256 wrote:
Wed Mar 21, 2018 12:15 pm
Congrats on the release! :)
Thanks!
by SegaTim
Wed Mar 21, 2018 12:10 pm
Forum: Demos
Topic: Mega Marble World
Replies: 54
Views: 27054

Re: Mega Marble World

Image

Release Mega Marble World for Sega Genesis / Mega Drive

Buy - https://megacatstudios.com/collections/ ... le-world-1

Gameplay video:
https://youtu.be/jX7N-n3Cjbs
by SegaTim
Sun Feb 18, 2018 11:40 pm
Forum: Demos
Topic: Metal Blast 2277 - Sega Genesis / Mega Drive - FREE release!
Replies: 58
Views: 25074

Re: Project C - WIP - Sega Genesis / Mega Drive

mix256 wrote:
Sun Feb 18, 2018 6:41 pm
But now you must have some of the palms as sprites, right? :)
Everything was so conceived.
by SegaTim
Thu Feb 08, 2018 10:57 am
Forum: Demos
Topic: Metal Blast 2277 - Sega Genesis / Mega Drive - FREE release!
Replies: 58
Views: 25074

Re: Project C - WIP - Sega Genesis / Mega Drive

First enemy and HUD: Nice! How do you handle the score-to-display conversion? I tend to try to avoid division and multiplications, I mean. Are you doing it in asm or C, by the way? The 68000 got a BCD mode, I've read so I guess using that would be preferred? Thanks! I use simple drawTiles on GFX pl...
by SegaTim
Wed Feb 07, 2018 10:55 pm
Forum: Demos
Topic: Metal Blast 2277 - Sega Genesis / Mega Drive - FREE release!
Replies: 58
Views: 25074

Re: Project C - WIP - Sega Genesis / Mega Drive

First enemy and HUD:

Image Image
by SegaTim
Tue Feb 06, 2018 2:23 pm
Forum: Demos
Topic: Tänzer, a "ninja" game (Dev Diary thread)
Replies: 290
Views: 66496

Re: Unnamed "ninja" game (Dev Diary thread)

FlashKit programmer MD by krikzz.com or stuffpoint.ru - made in Ukraine.
by SegaTim
Sun Feb 04, 2018 7:37 pm
Forum: Demos
Topic: Tänzer, a "ninja" game (Dev Diary thread)
Replies: 290
Views: 66496

Re: Unnamed "ninja" game (Dev Diary thread)

Very cool demo!
by SegaTim
Sat Feb 03, 2018 3:08 pm
Forum: Demos
Topic: Bull's Hour (a new RPG project).
Replies: 8
Views: 4077

Re: Bull's Hour (a new RPG project).

Tomahomae wrote:
Sat Feb 03, 2018 2:43 am
Recently I decided to create a genre mix of classic RPG, visual novel (uses a pieces of code from my old VN engine)
Maybe my engine? :shock: :D
by SegaTim
Tue Jan 30, 2018 9:06 pm
Forum: Demos
Topic: Mega Quadro Pong
Replies: 6
Views: 5223

Re: Mega Quadro Pong

The game complete.

The release will be on cartridges - https://youtu.be/YR1er_HwaSg
by SegaTim
Wed Jan 10, 2018 11:45 pm
Forum: Demos
Topic: Metal Blast 2277 - Sega Genesis / Mega Drive - FREE release!
Replies: 58
Views: 25074

Re: Project C - WIP - Sega Genesis / Mega Drive

It setgfxplane B and setgfxplane A. Not sprites or Priority. ??? Are you saying that all the trees are done with a single plane? Then I must go to the oculist because I see how they overlap. To increment my astonishment the gif you posted uses priority. ??? No. B and A - planes. A - it top of a tre...
by SegaTim
Wed Jan 10, 2018 9:49 pm
Forum: Demos
Topic: Metal Blast 2277 - Sega Genesis / Mega Drive - FREE release!
Replies: 58
Views: 25074

Re: Project C - WIP - Sega Genesis / Mega Drive

Huuuuuuh the background looks just linescrolled to me. Doesn't seem like there's any fancy layer priorities going on here. mmmmh... no, the trees on the bottom overlap with the ones on the top... unless is done with sprites. Which is not a bad idea since the other way you can't put tiles on top of ...