Search found 2800 matches

by Chilly Willy
Tue Dec 03, 2019 10:52 pm
Forum: Demos
Topic: Sonic And the Mystic Gems (Demo)
Replies: 1
Views: 173

Re: Sonic And the Mystic Gems (Demo)

Very nice! I like how you play a different character each act. Really mixes things up. Nice level design, too.
by Chilly Willy
Thu Nov 28, 2019 2:49 pm
Forum: SGDK
Topic: m68k at risk of being dropped from gcc 11
Replies: 7
Views: 784

Re: m68k at risk of being dropped from gcc 11

Wasn't me. I did look into it, but it got claimed before I could even start. :lol: I imagine someone who works on gcc a lot and is familiar with the internals did it. Compilers are complex beasts, and gcc is one of the more complex out there.
by Chilly Willy
Wed Nov 27, 2019 2:01 pm
Forum: SGDK
Topic: m68k at risk of being dropped from gcc 11
Replies: 7
Views: 784

Re: m68k at risk of being dropped from gcc 11

With as much money as that bounty had, SOMEONE was going to do it. 8)
by Chilly Willy
Tue Nov 26, 2019 10:57 pm
Forum: SGDK
Topic: Static Voids after or before int MAIN()?
Replies: 2
Views: 106

Re: Static Voids after or before int MAIN()?

It's fundamental part of C called prototyping. It gives the compiler all the info needed so that when the function is encountered later, it can generate the proper code to call it. If you define the function before it is used (wherever in the code that is), it's self-prototyping - the definition is ...
by Chilly Willy
Tue Nov 26, 2019 3:00 pm
Forum: Tools
Topic: Aseprite Mega Drive Digitizer
Replies: 10
Views: 485

Re: Aseprite Mega Drive Digitizer

Good point. Emulators tend to make things perfect... perfect ladders on DACs in particular. It's not as noticeable in the sound, but it is in the video, even if subtle. And even when an emulator tries to blur a line to simulate composite blending, it's not going to have the same filtering and phase ...
by Chilly Willy
Mon Nov 25, 2019 10:27 pm
Forum: Demos
Topic: Street Fighter Alpha Mockup
Replies: 19
Views: 3189

Re: Street Fighter Alpha Mockup

Damn! That's looking fine! Backgrounds, characters, music, even voices. It's going well.
by Chilly Willy
Mon Nov 25, 2019 2:39 pm
Forum: Tools
Topic: Aseprite Mega Drive Digitizer
Replies: 10
Views: 485

Re: Aseprite Mega Drive Digitizer

Hi Chilly, Thanks and that's my plan - when my map builder is further along I want it connect directly to see what maps will look like on a CRT. Art just looks so different on a CRT. The map builder will connect in the same fashion as the socket app. Awesome. I imagine that things like composite bl...
by Chilly Willy
Sun Nov 24, 2019 5:39 pm
Forum: Tools
Topic: Aseprite Mega Drive Digitizer
Replies: 10
Views: 485

Re: Aseprite Mega Drive Digitizer

That's a really cool use of the Mega Everdrive. Now you need to expand it to showing the output from level editors. :D
by Chilly Willy
Tue Oct 29, 2019 2:16 pm
Forum: SGDK
Topic: SGDK Installation - Multiple Target Patterns error
Replies: 3
Views: 443

Re: SGDK Installation - Multiple Target Patterns error

Move the bin path for SGDK to before the gcc path in the PATH environment variable.
by Chilly Willy
Mon Oct 28, 2019 3:12 pm
Forum: Cartridge
Topic: Designing MD sdcard flashcart for fun, advice?
Replies: 8
Views: 1579

Re: Designing MD sdcard flashcart for fun, advice?

Well, it seems a bit overly complicated for what you want, but it should work. It'll be interesting to see how it comes along.
by Chilly Willy
Sun Oct 27, 2019 2:54 pm
Forum: Cartridge
Topic: Designing MD sdcard flashcart for fun, advice?
Replies: 8
Views: 1579

Re: Designing MD sdcard flashcart for fun, advice?

Yeah, large SRAM are pricey. If you get a fast enough PSRAM, you can hide any refresh delay in the 68000 bus cycle, so many carts use that instead to keep the price down... or flat out use DRAM as it's even cheaper, and again hide the refresh in the 68000 cycle somewhere. If you can push the flash t...
by Chilly Willy
Sun Oct 27, 2019 1:51 am
Forum: SGDK
Topic: SGDK Installation - Multiple Target Patterns error
Replies: 3
Views: 443

Re: SGDK Installation - Multiple Target Patterns error

You need to follow the steps precisely. Skipping any or doing them incorrectly will cause problems. If you follow them precisely, it will work - I set up and ran the Windows version a little while back when figuring out why the light gun support got broken, and I can assure you, those directions do ...
by Chilly Willy
Sun Oct 27, 2019 1:36 am
Forum: Cartridge
Topic: Designing MD sdcard flashcart for fun, advice?
Replies: 8
Views: 1579

Re: Designing MD sdcard flashcart for fun, advice?

Writing the loaded game to flash every time will eventually make the flash go bad. One bad bit and potentially (depending on where the bad bit is) it becomes useless. That's why carts that load from SD load into ram, not flash. It would also be horrifically slow.
by Chilly Willy
Mon Oct 21, 2019 6:01 pm
Forum: SGDK
Topic: SGDK CodeBlocks Linux
Replies: 9
Views: 899

Re: SGDK CodeBlocks Linux

Well, right off the bat, Ctrl-P is not print. There are others...

While I'm not adverse to learning custom key mappings, to do so just for a text editor automatically gives it a strike.
by Chilly Willy
Sat Oct 19, 2019 1:09 pm
Forum: SGDK
Topic: SGDK CodeBlocks Linux
Replies: 9
Views: 899

Re: SGDK CodeBlocks Linux

My issue with sublime is the use of non-standard control keys. That was one of the things that drew me to Geany in the first place. This isn't the 1980s - key combos have been standardized for decades now.