Search found 11 matches

by skroooagh
Mon Jan 14, 2008 6:52 am
Forum: Megadrive/Genesis
Topic: Hi - first post, with a whole bunch of questions...
Replies: 17
Views: 18960

*BUMP* for a question I now have...

I've seen games for GBC that use a pre-rendered FMV-style background to create the illusion of 3D and I'm wondering how feasable this would be for Megadrive. I'm guessing this is how the special stages in Sonic 2 are rendered, yes? How many frames of background ...
by skroooagh
Sat Oct 20, 2007 4:48 am
Forum: Blabla
Topic: Elite-style 3D evvironment - ideas?
Replies: 7
Views: 8895



Speaking about gameplay, I never liked original Elite much. I played it some time, but soon found it boring. All you do in this game is buy stuff, jump to star, shoot some enemies, sell stuff, and repeat that all time. Later games of genre was more interesting because had missions to complete and ...
by skroooagh
Fri Oct 19, 2007 2:48 am
Forum: Blabla
Topic: Elite-style 3D evvironment - ideas?
Replies: 7
Views: 8895

Does anyone know where I might find this leaked ROM? No luck so far...

Fonzie, I don't think the source was ever officially released, but one of the ealy versions was reverse-engineered and a source code of sorts was compiled that has been used for ports to GBA and such. I don't know how faithful ...
by skroooagh
Thu Oct 18, 2007 7:53 am
Forum: Blabla
Topic: Elite-style 3D evvironment - ideas?
Replies: 7
Views: 8895

Elite-style 3D evvironment - ideas?

I had an idea for a pseudo-3D space game for MD a while ago and did a little bit of work on it, only to hear a lot of "cool, that sounds just like Elite". I'd never played this game before, so I decided to check it out, and well... it has almost EXACTLY the kind of gameplay I've been trying to ...
by skroooagh
Tue Sep 25, 2007 3:14 am
Forum: Megadrive/Genesis
Topic: Hi - first post, with a whole bunch of questions...
Replies: 17
Views: 18960

Whoa, thanks for bumping this thread! A timely reminder that I really need to lift my game, heh, I've learned so little since I made this thread (spent most of the time "researching" by playing my old Genny games for four months:?)

Just for reference, here are a couple of videos featuring games ...
by skroooagh
Mon Aug 13, 2007 7:04 am
Forum: Blabla
Topic: Dreamcast homebrew stuff ?
Replies: 2
Views: 5021

dcemulation.com will provide you with everything you might want :) So much has been accomplised, yet there is still so much that can be done. Enjoy!
by skroooagh
Tue Jul 10, 2007 1:15 pm
Forum: Megadrive/Genesis
Topic: Hi - first post, with a whole bunch of questions...
Replies: 17
Views: 18960


Try to think about your idea from other side. What can such '3D' floor give to gameplay - i.e. is it really needed to make game ?

Well part of what interested me in having a 3D floor was being able to create a sidestepping action in a versus fighting game, so it's almost like a modern 3D fighter ...
by skroooagh
Tue Jul 10, 2007 3:32 am
Forum: Megadrive/Genesis
Topic: Hi - first post, with a whole bunch of questions...
Replies: 17
Views: 18960

I'll try to take some screengrabs/videos of the effects in the games I mentioned. You're right, they're probably more raster effects than strictly mode7, I just used "mode7" to refer to stuff that looks like it belonged more on a SNES than MD, heh.

Shiru, what I'm actually aiming to do is make a ...
by skroooagh
Mon Jul 09, 2007 6:20 am
Forum: Megadrive/Genesis
Topic: Hi - first post, with a whole bunch of questions...
Replies: 17
Views: 18960

Thanks again!

Another question:

***I've seen a lot of "fake mode7" stuff on MD games like Contra: Hard Corps and Castlevania: Bloodline, does anyone know how this works? I'm not looking for a walkthrough on how to do it or anything, and I fully understand that it will most likely take years fr me ...
by skroooagh
Sun Jul 08, 2007 3:40 am
Forum: Megadrive/Genesis
Topic: Hi - first post, with a whole bunch of questions...
Replies: 17
Views: 18960

Thanks guys, there's plenty to get me started here!

I do understand the idea behind hexadecimal/binary but have never actually coded with it (or any other language) so I have a lot of work ahead of me, I'm sure.

Probably a stupid question, but, I run the assemblers/deassemblers through the ...
by skroooagh
Sat Jul 07, 2007 1:58 pm
Forum: Megadrive/Genesis
Topic: Hi - first post, with a whole bunch of questions...
Replies: 17
Views: 18960

Hi - first post, with a whole bunch of questions...

Hi! A bit of Googling led me here and I have to say, you guys really seem to know your stuff! I hope my obviously n00bish questions aren't too annoying, heh.

Recently I've been thinking about what great memories I have of the 16-bit video game era and how I always dreamed of making my own game back ...