*BUMP* for a question I now have...
I've seen games for GBC that use a pre-rendered FMV-style background to create the illusion of 3D and I'm wondering how feasable this would be for Megadrive. I'm guessing this is how the special stages in Sonic 2 are rendered, yes? How many frames of background ...
Search found 11 matches
- Mon Jan 14, 2008 6:52 am
- Forum: Megadrive/Genesis
- Topic: Hi - first post, with a whole bunch of questions...
- Replies: 17
- Views: 18960
- Sat Oct 20, 2007 4:48 am
- Forum: Blabla
- Topic: Elite-style 3D evvironment - ideas?
- Replies: 7
- Views: 8895
Speaking about gameplay, I never liked original Elite much. I played it some time, but soon found it boring. All you do in this game is buy stuff, jump to star, shoot some enemies, sell stuff, and repeat that all time. Later games of genre was more interesting because had missions to complete and ...
- Fri Oct 19, 2007 2:48 am
- Forum: Blabla
- Topic: Elite-style 3D evvironment - ideas?
- Replies: 7
- Views: 8895
Does anyone know where I might find this leaked ROM? No luck so far...
Fonzie, I don't think the source was ever officially released, but one of the ealy versions was reverse-engineered and a source code of sorts was compiled that has been used for ports to GBA and such. I don't know how faithful ...
Fonzie, I don't think the source was ever officially released, but one of the ealy versions was reverse-engineered and a source code of sorts was compiled that has been used for ports to GBA and such. I don't know how faithful ...
- Thu Oct 18, 2007 7:53 am
- Forum: Blabla
- Topic: Elite-style 3D evvironment - ideas?
- Replies: 7
- Views: 8895
Elite-style 3D evvironment - ideas?
I had an idea for a pseudo-3D space game for MD a while ago and did a little bit of work on it, only to hear a lot of "cool, that sounds just like Elite". I'd never played this game before, so I decided to check it out, and well... it has almost EXACTLY the kind of gameplay I've been trying to ...
- Tue Sep 25, 2007 3:14 am
- Forum: Megadrive/Genesis
- Topic: Hi - first post, with a whole bunch of questions...
- Replies: 17
- Views: 18960
- Mon Aug 13, 2007 7:04 am
- Forum: Blabla
- Topic: Dreamcast homebrew stuff ?
- Replies: 2
- Views: 5021
- Tue Jul 10, 2007 1:15 pm
- Forum: Megadrive/Genesis
- Topic: Hi - first post, with a whole bunch of questions...
- Replies: 17
- Views: 18960
Try to think about your idea from other side. What can such '3D' floor give to gameplay - i.e. is it really needed to make game ?
Well part of what interested me in having a 3D floor was being able to create a sidestepping action in a versus fighting game, so it's almost like a modern 3D fighter ...
- Tue Jul 10, 2007 3:32 am
- Forum: Megadrive/Genesis
- Topic: Hi - first post, with a whole bunch of questions...
- Replies: 17
- Views: 18960
- Mon Jul 09, 2007 6:20 am
- Forum: Megadrive/Genesis
- Topic: Hi - first post, with a whole bunch of questions...
- Replies: 17
- Views: 18960
Thanks again!
Another question:
***I've seen a lot of "fake mode7" stuff on MD games like Contra: Hard Corps and Castlevania: Bloodline, does anyone know how this works? I'm not looking for a walkthrough on how to do it or anything, and I fully understand that it will most likely take years fr me ...
Another question:
***I've seen a lot of "fake mode7" stuff on MD games like Contra: Hard Corps and Castlevania: Bloodline, does anyone know how this works? I'm not looking for a walkthrough on how to do it or anything, and I fully understand that it will most likely take years fr me ...
- Sun Jul 08, 2007 3:40 am
- Forum: Megadrive/Genesis
- Topic: Hi - first post, with a whole bunch of questions...
- Replies: 17
- Views: 18960
- Sat Jul 07, 2007 1:58 pm
- Forum: Megadrive/Genesis
- Topic: Hi - first post, with a whole bunch of questions...
- Replies: 17
- Views: 18960
Hi - first post, with a whole bunch of questions...
Hi! A bit of Googling led me here and I have to say, you guys really seem to know your stuff! I hope my obviously n00bish questions aren't too annoying, heh.
Recently I've been thinking about what great memories I have of the 16-bit video game era and how I always dreamed of making my own game back ...
Recently I've been thinking about what great memories I have of the 16-bit video game era and how I always dreamed of making my own game back ...