Search found 5 matches

by radioation
Mon Jul 11, 2022 5:31 pm
Forum: Hardware
Topic: Making Light gun for LCD TV
Replies: 45
Views: 93523

Re: Making Light gun for LCD TV

Thanks. I'm thinking about making it work as a Justifier, Phaser and a XG-1 (Atari 800) after I finish with the Menacer. Unfortunately I no longer have my other CRT consoles. So I can only test a with a Genesis or Atari. Maybe a SuperNt if it's similar enough to a real Super Nintendo. I would defini...
by radioation
Mon Jul 11, 2022 4:49 am
Forum: Hardware
Topic: Making Light gun for LCD TV
Replies: 45
Views: 93523

Re: Making Light gun for LCD TV

I apologize for posting to a long dead thread, but I've been working on an MegaDrive/Genesis light gun for flatscreen TVs and monitors. So this seems like the best place to post. I'm at a point where it works with the Sega Menacer games that I currently have: https://www.youtube.com/watch?v=W5VXLUTk...
by radioation
Sun May 29, 2022 4:07 pm
Forum: Demos
Topic: Lightgun tester - help wanted
Replies: 12
Views: 11596

Re: Lightgun tester - help wanted

Yeah. I didn't have a decent CRT for a long time. I got a few free ones last year, which is nice but I think it'd be less hassle if I could work with my monitors. I'm looking into a couple ideas for that.
by radioation
Tue May 17, 2022 1:50 am
Forum: Demos
Topic: Lightgun tester - help wanted
Replies: 12
Views: 11596

Re: Lightgun tester - help wanted

Thanks Chilly Willy, I've been using your SGDK gun code and I found the PDF a while back. Your code works great, it made it very easy to add all 3 guns types to my code. The biggest problem I'm having is finding time to work on my game. I was just trying out KanedaFr's ROM because he mentioned it on...
by radioation
Mon May 16, 2022 1:16 am
Forum: Demos
Topic: Lightgun tester - help wanted
Replies: 12
Views: 11596

Re: Lightgun tester - help wanted

Hi KanedaFr, I'm responding here since this seem a bit much for twitter. I took a look at the source at https://bitbucket.org/SpritesMind/gunlab/src/master/ but after looking over the Makefile I doubt I can build it without knowing your version of SGDK or MICK_PATH/libmick.a. So instead I've tried o...